lhg1003 Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (13, -38, D:1) a hobgoblin corpse (skeletalised by now) (14, -38, D:1) a jackal corpse (skeletalised by now) (15, -34, D:1) a +0 whip (23, -32, D:1) a +0 club a goblin skeleton (33, -31, D:1) a +0 animal skin a +1 mace of protection (58, -9, D:1) a book of Party Tricks (58, 15, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (7, 0, D:2) a +0 club a +0 club a gnoll corpse (skeletalised by now) (8, 0, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (22, 28, D:2) 6 stones (24, 2, D:2) a +0 club (24, 3, D:2) a +0 flail (24, 4, D:2) a +0 spear a gnoll skeleton (25, 3, D:2) a +0 halberd (27, 24, D:2) a +0 club a ball python skeleton (28, 3, D:2) 4 boomerangs (28, 24, D:2) a ball python skeleton (29, 24, D:2) a quokka skeleton (35, -3, D:2) a ball python corpse (skeletalised by now) (37, -3, D:2) a +0 pair of boots (37, 35, D:2) a +0 leather armour (43, 36, D:2) a +0 sling (49, 35, D:2) a bat corpse (skeletalised by now) (59, 8, D:2) a bat corpse (skeletalised by now) (65, 34, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a medusa talisman (2, -6, D:3) a throwing net (2, -3, D:3) an adder corpse (6, -7, D:3) a +0 whip (6, -4, D:3) a +0 sling (21, 12, D:3) a +0 rapier (30, 9, D:3) a jackal corpse (32, -11, D:3) a +0 club a stone a kobold corpse (37, -10, D:3) a +0 short sword (37, 14, D:3) a book of the Hunter