lhg1003 Level 1 of the Dungeon (10, 17, D:1) a rat corpse (skeletalised by now) (14, 40, D:1) a frilled lizard skeleton (20, 26, D:1) a jackal corpse (skeletalised by now) (21, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (23, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 27, D:1) a ball python skeleton (42, -15, D:1) a +0 dagger (47, 20, D:1) 4 stones (48, 35, D:1) a Codex of Conductivity (49, 25, D:1) a quokka corpse (skeletalised by now) (50, 27, D:1) a +0 robe (51, 4, D:1) a ball python corpse (skeletalised by now) (60, -18, D:1) a bat corpse (skeletalised by now) (61, -17, D:1) a +0 leather armour (63, 22, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (64, -11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ciet's Assorted Antiques a condenser vane (960 gold) a +1 dagger of draining (254 gold) a phial of floods (960 gold) a +6 ring of dexterity (864 gold) 2 potions of moonshine (48 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) 2 potions of curing (144 gold) (7, 20, D:2) a ball python corpse (skeletalised by now) (8, 20, D:2) a +0 short sword 3 stones (14, 56, D:2) a bat corpse (skeletalised by now) (18, 15, D:2) a +0 short sword (19, 33, D:2) a +0 dagger a goblin skeleton (19, 34, D:2) a hobgoblin skeleton (19, 35, D:2) a ball python skeleton (24, 41, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 41, D:2) a +0 robe (32, 10, D:2) a bat skeleton (36, 26, D:2) a bat skeleton (36, 43, D:2) a quokka skeleton (40, -1, D:2) a +0 scythe a +0 robe (40, 53, D:2) an adder corpse (skeletalised by now) (44, 32, D:2) a +0 animal skin a +0 hand axe the human skeleton of Terence (45, 11, D:2) the +3 dagger of Capital Punishment {heavy, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (45, 33, D:2) a +0 short sword a kobold skeleton (47, 40, D:2) a +0 short sword (49, 3, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (52, 13, D:2) a +0 dagger a goblin skeleton (53, 25, D:2) a +0 hand axe a stone a kobold corpse (skeletalised by now) (59, 37, D:2) a +0 club (59, 39, D:2) a quokka corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (4, 5, D:3) a +0 mace (5, -4, D:3) a quill talisman (8, 19, D:3) a +0 hand axe a +0 club 2 boomerangs a +0 scale mail an orc skeleton (9, 19, D:3) a +0 mace a +0 short sword a +0 leather armour an orc skeleton (10, 19, D:3) a +0 short sword (12, 19, D:3) a +0 mace (14, 20, D:3) 4 stones (15, 40, D:3) a +0 short sword a kobold skeleton (16, 8, D:3) an adder skeleton (23, 21, D:3) a +0 hand axe a +0 mace a +0 dagger a +0 hand axe a +0 leather armour a +0 short sword (30, 37, D:3) a +0 dagger (31, 48, D:3) a +0 dagger (32, 36, D:3) 2 scrolls of amnesia (36, 10, D:3) a +0 spear (36, 25, D:3) the +8 quarterstaff "Soorit" {protect, rElec Will+ Str-5 Dex+4} rElec: It insulates you from electricity. Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). (36, 43, D:3) a ball python skeleton (37, 14, D:3) a +0 mace (45, 15, D:3) a +0 war axe (48, 28, D:3) a bat corpse (skeletalised by now) (50, 19, D:3) a +0 short sword a +0 leather armour a +0 club a +0 club a +0 flail a +0 leather armour a +0 short sword a +0 dagger a +0 dagger a +0 leather armour an orc skeleton an orc skeleton an orc skeleton an orc skeleton (52, 26, D:3) a +0 rapier (53, 19, D:3) a +0 club a +0 leather armour an orc skeleton (59, 35, D:3) a +0 dagger a +0 robe (60, 34, D:3) a +0 dagger a kobold corpse (skeletalised by now) (60, 35, D:3) a +0 dagger a +0 robe a +0 short sword (60, 36, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (2, 28, D:4) a +0 dagger (3, 12, D:4) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 club a +0 scale mail an orc skeleton an orc skeleton an orc skeleton (3, 13, D:4) a +0 dagger an orc skeleton (3, 31, D:4) a ball python corpse (skeletalised by now) (4, 11, D:4) a +0 dagger a staff of alchemy a +0 robe a goblin skeleton an orc skeleton (4, 12, D:4) a +0 whip of freezing a +0 robe the kobold skeleton of Pikel (6, 17, D:4) a +0 short sword 2 poisoned darts (12, -13, D:4) 5 stones (13, -5, D:4) an inkwell talisman (14, -1, D:4) an iguana corpse (skeletalised by now) (18, 32, D:4) a +0 spear (23, -1, D:4) a +0 robe (23, 16, D:4) a jackal skeleton (26, 29, D:4) a +0 flail a +0 leather armour an orc skeleton (27, 25, D:4) 7 stones (27, 31, D:4) a +0 dagger a +0 robe an orc skeleton (28, 29, D:4) a +0 short sword a +0 chain mail an orc skeleton (28, 31, D:4) a +0 dagger a +0 robe (28, 32, D:4) a +0 short sword a +0 chain mail (29, -10, D:4) a quokka corpse (skeletalised by now) (29, 31, D:4) a +0 whip a +0 scale mail (30, 2, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 spear of Ommaf {flame, Str+2} (6160 gold) Str+2: It affects your strength (+2). the +0 pair of gloves of Disaster {rN+ rCorr Int+5 Dex-2} (2760 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). the +0 mace "Jigiok" {freeze, rCorr} (1800 gold) rCorr: It protects you from acid and corrosion. the ring of Okawaru's Hope {rF+ rC- Will+ Str+3 Stlth+ Fire} (4670 gold) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. (13, 0, D:5) a +0 rapier (13, 11, D:5) a +0 giant spiked club (16, 29, D:5) a +0 dagger (19, 0, D:5) an iguana skeleton (27, -1, D:5) 4 atropa-tipped darts (29, 25, D:5) My Sojourn through Swampland (29, 33, D:5) 7 stones (30, 16, D:5) a +0 rapier (32, 4, D:5) a +0 dagger a +0 scale mail (33, 17, D:5) a +0 whip a +0 ring mail (33, 36, D:5) a scroll of amnesia (34, 17, D:5) a +0 short sword a +0 leather armour (35, 17, D:5) a +0 whip (36, 35, D:5) 2 atropa-tipped darts (41, 2, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a spider talisman (3, 8, D:6) an adder corpse (skeletalised by now) (16, -8, D:6) a +0 leather armour (20, -22, D:6) a howler monkey corpse (skeletalised by now) (22, -6, D:6) a staff of cold (34, -3, D:6) an adder skeleton (34, 8, D:6) a black bear corpse (skeletalised by now) (35, -4, D:6) a +0 halberd a +0 chain mail an orc skeleton (35, -2, D:6) a +0 club a gnoll skeleton (35, -1, D:6) a +0 spear (36, -1, D:6) a +0 club (37, -2, D:6) a +0 club a +0 robe (39, -8, D:6) 3 stones (39, 10, D:6) a +0 robe Level 7 of the Dungeon [Shop] Remotut's Book Shoppe a book of Battle (704 gold) a book of Transmutation (640 gold) a book of Scorching (480 gold) a book of Frost (320 gold) the Catalogue of the Wind (512 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Silence Hexes/Air 5 Trog disapproves of the use of such an item. Vuenn's Meditations on Petrified Hyperthermia (768 gold) Spells Type Level a - Passwall Earth 3 b - Petrify Alchemy/Earth 4 c - Awaken Armour Earth/Forgecraft 4 d - Ignite Poison Fire/Alchemy 4 e - Forge Blazeheart Golem Fire/Forgecraft 4 Trog disapproves of the use of such an item. a book of Blood (512 gold) a book of Power (864 gold) [Shop] Bediot's Weapon Emporium a +0 club (6 gold) a +0 quarterstaff (60 gold) a +0 flail (42 gold) a +0 trident (42 gold) 3 poisoned darts (21 gold) a +0 war axe (42 gold) [Shop] Qerraahu's Antique Armour Shop the +3 plate armour "Lodimi" {*Corrode Str+5 Dex+5} (1828 gold) *Corrode: It may corrode you when you take damage. Str+5: It affects your strength (+5). Dex+5: It affects your dexterity (+5). a +0 robe (29 gold) a +0 ring mail (132 gold) a +0 pair of boots (148 gold) a +0 leather armour (66 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (1320 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a +0 leather armour (66 gold) a +0 plate armour (594 gold) (0, 0, D:7) a +0 chain mail (3, 0, D:7) a +0 long sword a +0 shortbow a centaur corpse (skeletalised by now) (4, -2, D:7) a +0 giant club a +0 leather armour (4, 0, D:7) a water moccasin corpse (skeletalised by now) (17, -31, D:7) a +0 trident a +0 robe (19, -32, D:7) a +0 great sword a +0 plate armour (22, 15, D:7) 3 poisoned darts (25, -7, D:7) a +0 leather armour (26, 8, D:7) a +0 falchion (27, 16, D:7) a +0 mace (30, -31, D:7) a +2 morningstar a +0 robe (33, -25, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, 0, D:8) a +0 short sword 3 stones a +0 whip a +0 short sword a +0 club a kobold corpse a kobold corpse a kobold corpse (2, 1, D:8) a +0 whip 5 poisoned darts (6, 5, D:8) a wolf corpse (7, 4, D:8) a +0 orcbow a +0 flail a +0 robe a wolf corpse (7, 5, D:8) a +0 trident a +0 ring mail (7, 6, D:8) a +0 great sword a +0 robe a wolf corpse (8, 4, D:8) a +0 dagger a +0 robe an orc corpse (8, 5, D:8) a +0 hand axe a +0 plate armour