lgcn Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (6, 3, D:1) a quokka skeleton (8, 6, D:1) a quokka skeleton a bat skeleton (17, 1, D:1) a rat skeleton (29, 18, D:1) a +0 whip 4 stones (30, 18, D:1) a hobgoblin skeleton (32, 17, D:1) a +0 whip a kobold skeleton a ball python skeleton (36, -2, D:1) 9 stones (40, -13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 1, D:2) a +0 hammer (1, 3, D:2) the gnoll corpse of Crazy Yiuf (1, 4, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (2, 6, D:2) a +0 hammer (3, 7, D:2) a +0 hammer (6, 14, D:2) a +0 club (9, 12, D:2) a +0 helmet (14, 31, D:2) a quokka corpse (14, 32, D:2) a +0 club a goblin corpse a hobgoblin corpse (14, 34, D:2) a +0 dagger a hobgoblin corpse (14, 36, D:2) a +0 club a +0 sling (15, 14, D:2) a rat skeleton (17, 15, D:2) a +0 whip 3 stones a kobold skeleton (17, 26, D:2) a +0 leather armour (18, 14, D:2) a bat skeleton a bat skeleton (20, 23, D:2) a +0 long sword (20, 31, D:2) an adder corpse (23, 9, D:2) the +3 sling "Unorofym" {flame, rPois rC+ rN+} rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (23, 18, D:2) a +0 short sword (24, 37, D:2) a +0 club (28, -13, D:2) a rat corpse a bat corpse (32, 10, D:2) a +0 dagger a kobold skeleton (34, 16, D:2) a +0 ring mail (36, 8, D:2) a +0 club (42, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (48, 9, D:2) a +0 spear (48, 23, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now)