Dungeon Crawl Stone Soup version 0.35-a0-47-g35ae254118 (webtiles) character file. Game seed: 4469017961482554881 52 lgcn the Ducker (level 3, -4/30 HPs) Began as a Merfolk Monk on Feb 8, 2026. Slain by a goblin ... wielding a +1 devious dagger ... led by Robin (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:54 (1419 turns). lgcn the Ducker (Merfolk Monk) Turns: 1419, Time: 00:02:55 Health: -4/30 AC: 4 Str: 11 XL: 3 Next: 85% Magic: 3/3 EV: 13 Int: 15 God: Gold: 118 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) h - +2 long sword (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois . (100%) d - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, ambrosia-drunk A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 falchion h - a +2 long sword of holy wrath (weapon) Armour b - a +0 robe c - an orb of light d - a +0 helmet (worn) e - a +0 leather armour (worn) Jewellery f - a +6 ring of intelligence (worn) g - a ring of wizardry Scrolls c - 3 scrolls of identify {unknown} e - a scroll of noise {unknown} h - a scroll of silence {unknown} j - a scroll of enchant weapon {unknown} Potions d - a potion of resistance {unknown} f - a potion of heal wounds {unknown} Skills: + Level 3.7 Fighting * Level 4.1 Long Blades + Level 4.5 Dodging + Level 1.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 34% 1 Slow Hex 0% N/A 34% 1 Inner Flame Hex/Fire 0% N/A 71% 3 Airstrike Air 0% 2d(0-16) 98% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin misses you. You encounter a hobgoblin. The hobgoblin hits you. You hear a shout! The goblin leaves your sight. You completely miss the goblin. The goblin misses you. You encounter a goblin. It is wielding a +0 club. The hobgoblin barely misses you. x2 You barely miss the hobgoblin. Robin throws the hobgoblin at you! The hobgoblin closely misses you. The hobgoblin hits you but does no damage. The goblin misses you. You closely miss the hobgoblin. The hobgoblin hits you. The hobgoblin barely misses you. The goblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Robin says, "My goblins will feast on your bones." You encounter a hobgoblin. You slash the hobgoblin! You kill the hobgoblin! Robin says, "A pitiful Merfolk like you will never find the ORB!" Robin throws the goblin at you! The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The goblin closely misses you. You are confused. You feel invigorated. The hobgoblin shouts! The goblin hits you but does no damage. The goblin misses you. The goblin barely misses you. You completely miss the goblin. The goblin hits you with a +0 dagger. The goblin hits you with a +1 devious dagger! * * * LOW HITPOINT WARNING * * * Robin roars a battlecry! The goblins go into a battle-frenzy! You encounter a goblin. It is wielding a +0 dagger. The goblin barely misses you. You encounter a goblin. It is wielding a +0 club. The goblin hits you with a +1 devious dagger! You die... #### ##### ..# #...########### ## #.####.#...........## ##...##g##g..#...#######..# #....g.gggg#####.######.#'# .......g##@g.# ........##.# ........####.#..#####.##... ..g...... .).. #.+..⌠. #.......# ....# ####... ##......# #.##.# ##.# ##g#.#.# .# ### #.#.#.# #. +. #. You could see Robin, 2 hobgoblins and 5 goblins. Vanquished Creatures An adder (D:3) A dart slug (D:1) 2 endoplasms 5 hobgoblins 4 jackals (D:1) A quokka (D:2) 7 ball pythons 6 bats 4 frilled lizards (D:2) 2 goblins 11 kobolds 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 282 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 727 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 948 | D:2 | Reached skill level 1 in Shields 1406 | D:3 | Encountered Robin 1419 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic D:2: layout_loops_cross, minmay_quantized D:3: layout_loops_ring, nicolae_zin_agzebo, nicolae_hexahallways, minmay_misc_feat_nine_boxes, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 1 | 1.1 Long Blades | 4 | 4.1 Fighting | | 3.7 Dodging | | 4.5 Action || total ---------------------------++------- Attack: Normal || 136 Melee: Falchion || 127 Long sword || 9 Drink: Ambrosia || 1 Stab: Sleeping || 3 Distracted || 1 Armour: Robe || 15 Leather armour || 86 Dodge: Dodged || 104 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1433 | 1394 | 39 | 29 | 1004 | 3 | 477.7 | Dungeon | 1433 | 1394 | 39 | 29 | 1004 | 3 | 477.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 679 daAuts D:1: 604 daAuts D:3: 148 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+