Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 13735413532988736583 71 lgcn the Ducker (level 4, -2/55 HPs) Began as a Merfolk Monk on Jan 4, 2026. Slain by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1979 turns). lgcn the Ducker (Merfolk Monk) Turns: 1979, Time: 00:01:59 Health: -2/55 AC: 3 Str: 11 XL: 4 Next: 24% Magic: 0/4 EV: 13 Int: 9 God: Gold: 77 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of guardian spirit Stlth (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: berserking, lethally poisoned (-2 -> -9), very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles f - 12 poisoned darts (quivered) Armour b - a +0 robe c - an orb of light d - a +0 leather armour (worn) Jewellery e - an amulet of guardian spirit (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of fog {unknown} h - a scroll of revelation {unknown} Potions l - a potion of might {unknown} d - a potion of lignification {unknown} B - a potion of berserk rage j - a potion of curing {unknown} k - a potion of invisibility {unknown} n - a potion of brilliance {unknown} Skills: + Level 3.8 Fighting * Level 4.3 Long Blades + Level 4.6 Dodging + Level 1.3 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 47% 1 Call Imp Summ 0% N/A 63% 2 Sublimation of Blood Necr 0% N/A 63% 2 Gloom Hex/Necr 0% N/A 85% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 85% 3 Vampiric Draining Necr 0% 2d6 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a bat skeleton. There is an open door here. You now have 77 gold pieces (gained 17). There is an open door here. You see here a bat skeleton. You see here a bat skeleton. Crazy Yiuf shouts! Crazy Yiuf whimpers, "Spliff ena bush!" You open the door. You hit Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf barely misses you. You hit Crazy Yiuf but do no damage. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You hit Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You are poisoned. You closely miss Crazy Yiuf. Crazy Yiuf is lightly wounded. You feel very sick. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf burns you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! f -> B - a potion of berserk rage * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf completely misses you. You are too berserk! You slash Crazy Yiuf! Crazy Yiuf is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... ...........##.##..# #.# ...##.#######.###.# #.# ...##.# #.# #.# #.# ...##.### ### ### #.# ...##...# #.# .#####.## #.# .# #.###♣♣ ### #.# .# #.....♣♣ ♣♣#..)# #.# .# #......♣♣♣♣@j...# #.# .# ##......♣..♣#..⌠# #.######## .# ##....♣.♣♣♣ ### #.#....... .# ###♣♣♣♣♣ #.......## .# ##........ .# ##...#.## .# #....... .# #.#.#... .# #.#.#÷.. You could see Crazy Yiuf. Vanquished Creatures A bombardier beetle (D:2) An adder (D:2) 6 endoplasms 3 hobgoblins (D:1) 3 jackals (D:2) 2 ball pythons 5 bats 4 frilled lizards 6 goblins 3 kobolds 2 rats (D:2) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 235 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 1195 | D:2 | Reached skill level 1 in Shields 1195 | D:2 | Reached XP level 3. HP: 27/29 MP: 3/3 1225 | D:2 | Encountered Crazy Yiuf 1286 | D:2 | Reached XP level 4. HP: 12/37 MP: 4/4 1697 | D:2 | Found Ohotin's General Store. 1979 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring, grunt_decor_clamped, chequers_garden, minmay_circled_x D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_tripent, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 1 | 1.3 Long Blades | 4 | 4.3 Fighting | | 3.8 Dodging | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 82 | 25 || 107 Melee: Falchion | 82 | 25 || 107 Drink: Ambrosia | 1 | || 1 Berserk rage | | 1 || 1 Armour: Leather armour | 34 | 21 || 55 Dodge: Dodged | 67 | 31 || 98 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1989 | 1918 | 71 | 77 | 1570 | 2 | 994.5 | Dungeon | 1989 | 1918 | 71 | 77 | 1570 | 2 | 994.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1082 daAuts D:2: 906 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+