Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 17369942732506472459 22 lgcn the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Jan 3, 2026. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:01:26 (787 turns). lgcn the Ducker (Merfolk Gladiator) Turns: 787, Time: 00:01:27 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 91% Magic: 2/2 EV: 12 Int: 7 God: Gold: 22 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (0 -> -7), attractive, enlightened, flying, hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets f - 3 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of revelation {unknown} Potions e - a potion of enlightenment Skills: + Level 2.5 Fighting * Level 3.8 Long Blades - Level 2.0 Throwing + Level 4.3 Dodging + Level 0.8 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 52% 1 Blink Tloc 0% N/A 65% 2 Lesser Beckoning Tloc 0% N/A 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. The scorpion completely misses you. You hit the scorpion. The scorpion is heavily wounded. The scorpion misses you. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is heavily wounded. You feel very sick. The scorpion completely misses you. You hit the scorpion. The scorpion is severely wounded. You feel sick. The scorpion closely misses you. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. l -> e - a potion of enlightenment * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion misses you. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. It was a potion of might. You feel very mighty all of a sudden. You die... .. #. #. ##. (. # #.## .# #.s# .#### # #@#..... #.##.#..# #=......# ....###<..## #. ##### You could see a scorpion. Vanquished Creatures 3 dart slugs (D:1) An endoplasm (D:1) A hobgoblin (D:1) 6 ball pythons (D:1) 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 116 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 774 | D:2 | Encountered a scorpion 786 | D:2 | HP: 1/23 [poisoned by a scorpion] 787 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, minmay_hexomino_f4 D:2: layout_loops_cross, basic_altar, kennysheep_generic_room_4, minmay_snake_closets Action || total ---------------------------++------- Attack: Normal || 72 Melee: Long sword || 72 Throw: Javelin || 1 Drink: Haste || 1 Might || 1 Attraction || 1 Enlightenment || 1 Armour: Leather armour || 44 Dodge: Dodged || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 802 | 755 | 47 | 0 | 574 | 2 | 401.0 | Dungeon | 802 | 755 | 47 | 0 | 574 | 2 | 401.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:2: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+