Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 9984124562121253831 27 lgcn the Ducker (level 3, 29/29 HPs) Began as a Merfolk Monk on Jan 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (736 turns). lgcn the Ducker (Merfolk Monk) Turns: 736, Time: 00:01:08 Health: 29/29 AC: 2 Str: 11 XL: 3 Next: 10% Magic: 3/3 EV: 18 Int: 9 God: Gold: 9 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light Jewellery d - a +5 ring of evasion (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of brand weapon {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} f - 2 potions of haste {unknown} j - a potion of mutation {unknown} k - a potion of enlightenment {unknown} Skills: + Level 3.5 Fighting * Level 3.8 Long Blades + Level 4.3 Dodging + Level 0.9 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 38% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the bat. The bat is moderately wounded. The bat hits you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. e - a scroll labelled ANUUSHO ORYA There is a large open door here. There is a large open door here. Your legs become a tail as you dive into the water. You open the door. There is an open door here. Your legs become a tail as you dive into the water. There is a large open door here. You see here a +0 leather armour. You open the door. There is an open door here. You encounter a bat. A bat is nearby! The bat hits you but does no damage. The bat closely misses you. You miss the bat. The bat misses you. The bat closely misses you. The bat completely misses you. You slash the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ≈≈≈≈≈#.# #.#.................###. #####''###....................... #......[.##########....#.###### #...........#########..#.#####. #....†......##≈≈≈≈ ##.#....... ########....#§≈.. ≈≈#.#....... #........#≈..# .≈#.#....... #........#§..# #.≈#.#....... #......###§@###..≈###.#####. #......# #≈§..#..≈#......... #......# #≈≈....≈≈#........# #......# ##≈≈.§≈≈##.....)..# #......# ###'####.........# #......# #.###..........# ######## #............... ######....###... #.......... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 6 bats (D:1) 2 endoplasms (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 6 kobolds (D:1) A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 190 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 621 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/3 736 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, chequers_serial_rivers_room_a, kennysheep_another_room, nrook_uturn Action || total ---------------------------++------- Attack: Normal || 95 Melee: Falchion || 95 Stab: Sleeping || 2 Armour: Robe || 42 Dodge: Dodged || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 745 | 745 | 0 | 0 | 546 | 1 | 745.0 | Dungeon | 745 | 745 | 0 | 0 | 546 | 1 | 745.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 745 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+