Dungeon Crawl Stone Soup version 0.34-a0-1802-ga9a8b13fb6 (webtiles) character file. Game seed: 1766025721356487373 241 lgcn the Slasher (level 6, -1/49 HPs) Began as a Merfolk Monk on Dec 14, 2025. Slain by a crimson imp ... wielding a +1 hand axe of distortion (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (2017 turns). lgcn the Slasher (Merfolk Monk) Turns: 2017, Time: 00:02:32 Health: -1/49 AC: 7 Str: 17 XL: 6 Next: 8% Magic: 6/6 EV: 13 Int: 9 God: Gold: 103 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) g - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + i - +6 ring of strength HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) e - a +0 short sword of draining Missiles j - a poisoned dart (quivered) Armour b - a +0 robe c - an orb of light (worn) d - a +0 ring mail (worn) g - a +0 helmet (worn) h - a +0 pair of gloves (worn) Jewellery f - a ring of positive energy i - a +6 ring of strength (worn) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of brand weapon {unknown} Potions d - 2 potions of might {unknown} f - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} Skills: + Level 4.5 Fighting * Level 5.6 Long Blades + Level 5.5 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 92% 3 Launch Clockwork Bee Frge 0% N/A 92% 3 Ozocubu's Armour Ice 0% N/A 92% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Shops: D:1 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The crimson imp hits you with a +1 hand axe of distortion. Space warps around you. You hit the crimson imp but do no damage. The crimson imp is moderately wounded. The crimson imp hits you with a +1 hand axe of distortion. You blink. The crimson imp hits you but does no damage. Space warps around you. You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp misses you. You barely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you with a +1 hand axe of distortion. * * * LOW HITPOINT WARNING * * * You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp misses you. You barely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp barely misses you. You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you with a +1 hand axe of distortion. * * * LOW HITPOINT WARNING * * * You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp blinks! The crimson imp throws a stone. The stone barely misses you. Throw: 2 darts (poison) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a crimson imp, wielding a +1 hand axe of distortion and quivering stones (moderately wounded, 46% to hit) You throw a poisoned dart. The poisoned dart hits the crimson imp. The crimson imp is moderately wounded. The crimson imp throws a stone. The stone hits you but does no damage. The crimson imp grinds its teeth. The crimson imp hits you with a +1 hand axe of distortion. * * * LOW HITPOINT WARNING * * * Space warps horribly around you! You die... # ....# #. ....# #.##########.#..# #.............. #(.........# #..........#.# #..........#.# #.........##.# #.(5@.....+..# #...$.....##.# #.........##.# #.........##.###### .'..................# ..#############.####.# # ###..[......# .........#..# .........#..# You could see a crimson imp. Vanquished Creatures 3 crimson imps (D:3) Natasha (thrice) (D:2) 4 adders 3 dart slugs 4 endoplasms 2 jackals (D:2) A quokka (D:2) 2 ball pythons 2 bats 2 frilled lizards 2 goblins 5 hobgoblins 5 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 260 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 419 | D:1 | Found Fimol's Weapon Shop. 1031 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 1264 | D:2 | Identified the +2 scale mail of Hide-and-Seek {rC- rCorr | Dex+6 Stlth+} 1392 | D:2 | Encountered Natasha 1401 | D:2 | Killed Natasha 1402 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1405 | D:2 | Encountered Natasha 1418 | D:2 | Killed Natasha 1549 | D:2 | Encountered Natasha 1561 | D:2 | Killed Natasha 1562 | D:2 | Reached skill level 5 in Long Blades 1562 | D:2 | Reached skill level 5 in Dodging 1562 | D:2 | Reached XP level 5. HP: 39/42 MP: 5/5 1811 | D:3 | Found a shimmering altar of Xom. 1951 | D:3 | Reached XP level 6. HP: 41/49 MP: 6/6 2017 | D:3 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, serial_park_tiny_2 D:2: layout_basic, uniq_natasha D:3: layout_basic, led_xom_imps, kennysheep_generic_room_8, hangedman_decor_points Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.6 Fighting | 4 | 4.5 Dodging | 5 | 5.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 89 | 141 || 230 Melee: Falchion | 18 | 11 || 29 Short sword | 71 | 130 || 201 Throw: Dart | | 1 || 1 Drink: Ambrosia | | 1 || 1 Armour: Ring mail | 35 | 77 || 112 Dodge: Dodged | 44 | 79 || 123 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1985 | 1814 | 171 | 0 | 1414 | 3 | 661.7 | Dungeon | 1985 | 1814 | 171 | 0 | 1414 | 3 | 661.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 905 daAuts D:2: 810 daAuts D:3: 270 daAuts DLua errors: