Dungeon Crawl Stone Soup version 0.34-a0-1802-ga9a8b13fb6 (webtiles) character file. Game seed: 15127979192231666628 2 lgcn the Ducker (level 1, 0/18 HPs) Began as a Merfolk Monk on Dec 14, 2025. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:14 (137 turns). lgcn the Ducker (Merfolk Monk) Turns: 137, Time: 00:00:15 Health: 0/18 AC: 2 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 9 God: Gold: 7 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: lethally poisoned (0 -> -1), glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.3 Fighting * Level 3.4 Long Blades + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 52% 2 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss the kobold. The kobold hits you with a +0 dagger of venom. You are poisoned. You hit the kobold but do no damage. You feel very sick. The kobold hits you with a +0 dagger of venom. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the kobold! You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel very sick. The frilled lizard misses you. You hit the frilled lizard. You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a +0 dagger of venom. You are illuminated by a small divine halo. You are lethally poisoned (3 -> 0). You are glowing. Your movement speed is average. Your attack delay is about 1.1. Your damage rating with your +0 falchion is about 10 (Base 8 x 115% (Dex) x 111% (Skill)). There is a lethal amount of poison in your body! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ## ## #.. ..### #l# #.... #.# #..## ####### #.# #..# .......####.###### #..# ##.............###..## #....@.†.....#......>. #..#.####.##.#.###.... ... #. #.##.#.# #...# # #.####.##.#.# #...# #.#.........###...# #.#.##............# #.# ####.#.####..# #. #.#.# #... #.#.# .... There were no monsters in sight! Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 137 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, minivault_25 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Falchion || 9 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 138 | 0 | 0 | 115 | 1 | 138.0 | Dungeon | 138 | 138 | 0 | 0 | 115 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts DLua errors: