lgcn Level 1 of the Dungeon (8, 1, D:1) an orb of guile (13, 18, D:1) a +0 whip a gnoll corpse (skeletalised by now) (14, -11, D:1) a +0 club (17, -36, D:1) a +0 robe (18, -1, D:1) a +0 club a goblin skeleton (33, -30, D:1) a +0 club (40, -24, D:1) a +0 dagger a kobold skeleton (40, 9, D:1) a +0 club (41, 10, D:1) a +0 club (43, -18, D:1) a +0 dagger (46, -26, D:1) a +0 mace (48, 19, D:1) a +0 sling (56, 19, D:1) a parchment of Lesser Beckoning (58, -32, D:1) a +0 sling (60, 6, D:1) a quokka corpse (skeletalised by now) (61, 2, D:1) a +0 club (62, 3, D:1) a +0 dagger (65, -32, D:1) an orb of mesmerism Level 2 of the Dungeon (0, 11, D:2) a hobgoblin corpse (skeletalised by now) (1, -2, D:2) an adder corpse (skeletalised by now) (3, -10, D:2) a +0 robe (19, -3, D:2) a rat corpse (skeletalised by now) (22, 4, D:2) 4 boomerangs (24, 8, D:2) a ball python skeleton (24, 15, D:2) a bat skeleton (25, 1, D:2) a +0 scale mail (25, 32, D:2) a +0 whip a kobold corpse (skeletalised by now) (26, 15, D:2) a +0 club (43, -11, D:2) an adder corpse (skeletalised by now) (49, 8, D:2) a +0 club (51, 1, D:2) a +0 chain mail (51, 27, D:2) a bat corpse (skeletalised by now) (53, -11, D:2) a ball python skeleton (59, -13, D:2) a +0 chain mail Level 3 of the Dungeon (5, -4, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (6, 10, D:3) a +0 club 2 stones (13, -15, D:3) a bat corpse (skeletalised by now) (17, -13, D:3) a +0 mace of protection a +0 scale mail an orc corpse (skeletalised by now) (25, -2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (27, -15, D:3) a bat corpse (skeletalised by now) (30, 7, D:3) a +0 whip an orc skeleton (32, 7, D:3) a +0 club a +0 leather armour an orc skeleton a jackal skeleton a bat skeleton (34, 0, D:3) a +0 ring mail (44, -7, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Qemazxua's Weapon Shop 4 poisoned darts (33 gold) a +0 whip (35 gold) a +0 dagger (28 gold) the +5 falchion "Arbiter" {drain, rC- Int+2 Dex+5 SInv} (690 gold) rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger (28 gold) 5 poisoned darts (42 gold) (4, -24, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, -24, D:4) a jackal corpse (skeletalised by now) (7, -17, D:4) a +0 short sword (8, -16, D:4) a jackal skeleton (9, -12, D:4) a staff of conjuration (14, -30, D:4) a +0 hand axe (18, -11, D:4) a +0 dagger a kobold skeleton (19, -26, D:4) a +0 ring mail (19, 1, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (25, -16, D:4) a quill talisman (31, 1, D:4) a +0 hand axe (33, 1, D:4) a hobgoblin skeleton (34, 0, D:4) a +0 club a goblin skeleton (36, -33, D:4) an iguana corpse (skeletalised by now) (41, -33, D:4) a +0 whip (43, -32, D:4) an orb of stardust Level 5 of the Dungeon (0, 0, D:5) an atropa-tipped dart (1, -1, D:5) an atropa-tipped dart (1, 4, D:5) a quokka corpse