lgcn Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -21, D:1) a +0 dagger {Adalbert} (2, 0, D:1) a +0 club a ball python skeleton (3, 2, D:1) a hobgoblin skeleton (3, 4, D:1) a hobgoblin skeleton (4, 2, D:1) a +0 club (15, -12, D:1) a hobgoblin corpse (skeletalised by now) (15, -3, D:1) a +0 whip (16, -18, D:1) a +0 ring mail (18, 5, D:1) a ball python skeleton (20, -13, D:1) a +0 ring mail (22, 1, D:1) a frilled lizard skeleton (23, 7, D:1) a hobgoblin skeleton (26, 5, D:1) a +0 flail (30, -20, D:1) a +0 short sword (35, 2, D:1) a ring of protection from fire (37, -2, D:1) a +0 club (37, 26, D:1) a +0 dagger (38, -3, D:1) a rat skeleton (40, 15, D:1) a +0 club (41, -2, D:1) a +0 mace (43, 20, D:1) a +0 dagger a kobold skeleton a quokka skeleton Level 2 of the Dungeon (12, 12, D:2) a +0 club (16, 5, D:2) a quokka corpse (skeletalised by now) (16, 20, D:2) a +0 club (20, -16, D:2) a staff of fire (20, -3, D:2) a +0 scale mail (22, -7, D:2) a +0 plate armour (26, -11, D:2) an adder corpse (skeletalised by now) (26, -10, D:2) a +0 dagger (27, 5, D:2) a +0 halberd a gnoll skeleton (27, 6, D:2) a +0 spear (28, 6, D:2) a +0 whip a +0 whip (28, 27, D:2) a +0 whip 4 stones (39, 11, D:2) a +0 leather armour (46, 5, D:2) a +0 club a goblin skeleton (48, -5, D:2) a +0 hand axe (48, 3, D:2) a jackal corpse (skeletalised by now) (48, 4, D:2) a jackal corpse (skeletalised by now) (52, -4, D:2) a bat skeleton (56, 7, D:2) a +0 ring mail (58, 4, D:2) an adder skeleton Level 3 of the Dungeon (1, -3, D:3) a +0 ring mail (3, -1, D:3) a rat corpse (skeletalised by now) (3, 33, D:3) a +0 leather armour (5, -1, D:3) a jackal corpse (skeletalised by now) (8, 2, D:3) the alchemy staff of Horhike {rPois Will+ Fire Alch} [staff of alchemy] rPois: It protects you from poison. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (9, -9, D:3) an adder corpse (skeletalised by now) (9, 13, D:3) a rat corpse (13, 36, D:3) a rat corpse (skeletalised by now) (14, -7, D:3) a +0 spear (14, -5, D:3) a +0 ring mail (21, -13, D:3) a +0 hand axe (24, 16, D:3) a +0 leather armour (25, -8, D:3) a +0 ring mail (26, -13, D:3) an amulet of wildshape (29, 26, D:3) a bat corpse (skeletalised by now) (30, 13, D:3) a +0 dagger a +0 leather armour the goblin skeleton of Ijyb (31, -17, D:3) an amulet of magic regeneration (40, -11, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (40, 1, D:3) a +0 club (42, 20, D:3) a +0 leather armour (49, 12, D:3) a rat corpse (skeletalised by now) (49, 17, D:3) a +0 war axe Level 4 of the Dungeon (12, 5, D:4) 4 large rocks (18, 21, D:4) a +0 sling (21, 15, D:4) a scorpion corpse (25, 13, D:4) a throwing net (26, 19, D:4) a scarab talisman (27, 10, D:4) a throwing net (30, 16, D:4) a throwing net (33, 20, D:4) a +4 antimagic dagger (unseen)