Dungeon Crawl Stone Soup version 0.34-a0-830-gc084f1ff9f (webtiles) character file. Game seed: 5275830504322787021 151 lgcn the Ducker (level 5, -4/41 HPs) Began as a Merfolk Gladiator on Sept 21, 2025. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:14 (1889 turns). lgcn the Ducker (Merfolk Gladiator) Turns: 1889, Time: 00:03:14 Health: -4/41 AC: 5 Str: 14 XL: 5 Next: 33% Magic: 5/5 EV: 13 Int: 8 God: Gold: 192 SH: 0 Dex: 17 Spells: 4/4 levels left rFire + . . (50%) a - +0 long sword rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois + (33%) c - +0 helmet rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: resistant A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) g - a +1 dagger of freezing Missiles e - a javelin h - 10 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of boots (worn) j - a +0 tower shield Jewellery i - an amulet of magic regeneration Scrolls c - a scroll of teleportation {unknown} e - 3 scrolls of identify {unknown} h - 6 scrolls of blinking {unknown} j - 2 scrolls of amnesia {unknown} l - a scroll of torment {unknown} m - a scroll of vulnerability {unknown} n - a scroll of fog {unknown} q - a scroll of poison {unknown} Potions d - a potion of moonshine {unknown} r - a potion of resistance k - a potion of brilliance {unknown} o - a potion of curing {unknown} p - a potion of heal wounds {unknown} s - 2 potions of ambrosia {unknown} Skills: + Level 3.3 Fighting * Level 5.0 Long Blades - Level 2.0 Throwing + Level 5.1 Dodging + Level 1.1 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 63% 2 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Passwall Erth 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Anguish Hex/Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:1 !: D:3 [ Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Something wriggles in the net. No target in view! Something wriggles in the net. Something wriggles in the net. You start waiting. Something hits you. Something hits you. You barely miss something. You miss something. Something hits you. You miss something. Something hits you! You miss something. Something hits you. You barely miss something. Something hits you. Okay, then. Throw: 2 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Throw: 2 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You throw a throwing net. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Something hits you! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. Sigmund appears from thin air! Throw: throwing net Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (55% to hit) You throw a throwing net. The throwing net completely misses Sigmund. It was a potion of resistance. You feel protected. f -> r - a potion of resistance Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ##### #.#.# #.#.## #....# #.#.## #.#.# #.#.# ############ #.#.# .........(># #.#@# ##########.# #.#.# #.# #.#@# #.# #<#.# #.# ###.# ##########.#####.# #................# #.########.####.(# #.########.# #..# You could see Sigmund. Vanquished Creatures An ogre (D:3) 4 adders 7 endoplasms 2 hobgoblins (D:2) 3 jackals (D:2) 2 quokkas (D:1) 2 ball pythons 5 bats A frilled lizard (D:2) 4 goblins 4 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Found Mearick's Book Shoppe. 228 | D:1 | Reached XP level 2. HP: 17/23 MP: 2/2 496 | D:1 | Found Zouqayh's Distillery. 586 | D:2 | Found a radiant altar of Vehumet. 823 | D:2 | Reached XP level 3. HP: 24/28 MP: 3/3 1025 | D:2 | You fall into a shaft and drop 1 floor! 1558 | D:3 | Found Kolun's Armour Shoppe. 1634 | D:3 | Reached XP level 4. HP: 29/34 MP: 4/4 1674 | D:3 | Noticed an ogre 1682 | D:3 | Killed an ogre 1683 | D:3 | Reached skill level 5 in Long Blades 1683 | D:3 | Reached skill level 5 in Dodging 1683 | D:3 | Reached skill level 1 in Shields 1683 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 1838 | D:3 | Noticed Sigmund 1886 | D:3 | HP: 2/41 [something (10)] 1889 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, serial_shops, nicolae_shopburst, nicolae_shop_peninsula, minmay_pentomino_o4 D:2: layout_loops_cross, basic_altar D:3: layout_basic, serial_shops, shop, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.0 Fighting | 3 | 3.3 Dodging | 5 | 5.1 Shields | 1 | 1.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 109 | 22 || 131 Melee: Long sword | 68 | 22 || 90 Dagger | 41 | || 41 Throw: Throwing net | | 4 || 4 Drink: Resistance | | 1 || 1 Armour: Leather armour | 66 | 17 || 83 Dodge: Dodged | 62 | 10 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1897 | 1845 | 52 | 76 | 1422 | 3 | 632.3 | Dungeon | 1897 | 1845 | 52 | 76 | 1422 | 3 | 632.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 931 daAuts D:1: 582 daAuts D:3: 384 daAuts