lgcn Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 37, D:1) a +0 club (2, -5, D:1) 9 stones (2, 25, D:1) a +0 dagger (3, 40, D:1) a quokka corpse (skeletalised by now) (6, 20, D:1) 2 stones a jackal corpse (skeletalised by now) (8, 21, D:1) a jackal corpse (skeletalised by now) (14, 5, D:1) an orb of light (15, 21, D:1) 2 stones (18, 36, D:1) a +0 pair of gloves (26, 27, D:1) a +0 whip (28, 26, D:1) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) (31, 22, D:1) a ring of see invisible (33, 17, D:1) a +0 spear (33, 25, D:1) a rat corpse (skeletalised by now) (33, 45, D:1) a jackal corpse (skeletalised by now) (37, 13, D:1) a +0 dagger (42, 16, D:1) a bat skeleton (44, 36, D:1) a +0 chain mail (45, 10, D:1) a ball python skeleton (45, 11, D:1) a +0 club (47, 36, D:1) a quokka corpse (skeletalised by now) (49, 11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (2, 13, D:2) a ball python corpse (7, 25, D:2) a +0 whip a +0 club a gnoll corpse (9, 29, D:2) a bat corpse (12, 11, D:2) 5 boomerangs (15, -11, D:2) a rat corpse (22, -1, D:2) a +0 whip a kobold corpse (22, 21, D:2) a staff of conjuration a +0 leather armour (23, 19, D:2) a ring of wizardry (29, 9, D:2) a jackal corpse (skeletalised by now)