lgcn Level 1 of the Dungeon [Shop] Kidinwu's Antique Weapon Boutique a +0 mace (81 gold) a +0 mace of protection (151 gold) a +0 dagger (54 gold) a +2 scimitar of protection (453 gold) a +0 dagger (54 gold) a +0 trident (94 gold) a +0 spear (81 gold) [Shop] Ownat's Jewellery Shop a serpent talisman (330 gold) the amulet "Matikh" {Acrobat ^Drain rCorr Int+2 Stlth+} (484 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a ring of ice (unknown) (275 gold) a ring of resist corrosion (unknown) (220 gold) a blade talisman (330 gold) a ring of poison resistance (unknown) (220 gold) [Shop] Tisicei's Book Emporium a book of the Senses (400 gold) a Young Poisoner's Handbook (200 gold) the Spellbook of the Sepulchral Union (480 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Anguish Hexes/Necromancy 4 d - Animate Dead Necromancy 4 e - Haunt Necromancy/Summoning 7 the Directory of the Fateful Crevasse (260 gold) Spells Type Level a - Jinxbite Hexes 2 b - Hailstorm Conjuration/Ice 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 a book of Displacement (220 gold) a book of Conjurations (200 gold) a book of the Senses (400 gold) Dispater's Incunabulum of the Missiles (280 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Orb of Destruction Conjuration 7 a book of Cantrips (160 gold) a book of Burglary (220 gold) (0, 0, D:1) an orb of energy (4, -32, D:1) a +0 robe (8, 1, D:1) a bat corpse (skeletalised by now) (11, 1, D:1) a quokka corpse (skeletalised by now) (12, -23, D:1) a +0 robe (12, 1, D:1) a +4 dagger a hobgoblin corpse (skeletalised by now) (30, 10, D:1) a rat corpse (skeletalised by now) (33, -33, D:1) a +0 dagger (33, -20, D:1) a bat skeleton (34, -19, D:1) a rat skeleton (35, -18, D:1) a +0 short sword a stone a +0 dagger a kobold skeleton (36, -18, D:1) a +0 short sword (43, -21, D:1) 6 stones (46, -19, D:1) a quokka corpse (skeletalised by now) (48, -11, D:1) a +0 whip (51, -3, D:1) a bat corpse (skeletalised by now) (52, 9, D:1) a +0 short sword 4 stones (57, -5, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 1, D:2) a +0 whip a gnoll corpse (skeletalised by now) (5, -10, D:2) 3 stones (6, 27, D:2) a rat corpse (skeletalised by now) (8, 20, D:2) a +0 robe (11, 9, D:2) a +0 dagger (13, -12, D:2) a +0 sling (23, -1, D:2) a +0 dagger a +0 robe (24, 1, D:2) a +0 club (26, 16, D:2) 6 stones (35, 21, D:2) a +0 club (35, 24, D:2) a +0 short sword (42, -8, D:2) an adder skeleton (43, 26, D:2) a +0 club 3 stones (45, -1, D:2) a +0 hand axe (46, 37, D:2) a +0 ring mail (50, 29, D:2) 2 stones (53, 30, D:2) 7 stones (54, 26, D:2) the +3 leather armour "Illuu" {-Tele rC++ rCorr Stlth-} -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (62, 35, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (64, 35, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (1, 7, D:3) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (5, 6, D:3) a +0 scale mail (15, -12, D:3) a +0 whip 4 stones (24, -17, D:3) a +0 war axe (26, -4, D:3) a maw talisman (28, -7, D:3) a +0 spear a gnoll skeleton (28, -6, D:3) a +0 spear (31, -20, D:3) a +0 ring mail (31, -16, D:3) a +0 whip (36, -20, D:3) a stone (38, -21, D:3) a +0 ring mail (42, -3, D:3) a +0 dagger (43, -15, D:3) a +0 club (53, -8, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (9, -15, D:4) a +0 short sword 2 stones a +0 ring mail (22, -23, D:4) a +0 dagger a goblin corpse (skeletalised by now) (26, -22, D:4) 3 stones (26, -2, D:4) a +0 helmet (28, -25, D:4) a +0 robe a +0 flail a +0 robe a +3 dire flail (28, -21, D:4) a +0 leather armour (30, -28, D:4) a +3 flail a +0 robe (32, -3, D:4) a +3 battleaxe a +0 robe a +0 robe (34, -18, D:4) a throwing net (43, -29, D:4) a +0 scale mail (45, -34, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (2, 18, D:5) a +0 leather armour (10, -12, D:5) a +0 whip an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 4 stones (5, 0, D:6) 13 gold pieces (5, 2, D:6) a +1 whip of flaming (still there?) a +0 robe (still there?) a howler monkey corpse (still there?) a howler monkey corpse (still there?)