Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 9342392367215425455 4 lgcn the Ducker (level 1, -2/18 HPs) Began as a Merfolk Monk on Mar 6, 2025. Slain by a kobold ... wielding a +1 whip of electrocution (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (151 turns). lgcn the Ducker (Merfolk Monk) Turns: 151, Time: 00:00:33 Health: -2/18 AC: 2 Str: 11 XL: 1 Next: 60% Magic: 1/1 EV: 13 Int: 9 God: Gold: 10 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Potions c - a potion of ambrosia d - a potion of heal wounds {unknown} Skills: + Level 3.3 Fighting * Level 3.8 Long Blades + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 52% 2 Curse of Agony Necr 0% N/A 100% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You slash the goblin! You kill the goblin! You start resting. HP restored. A kobold comes into view. It is wielding a +1 whip of electrocution. Found a scroll labelled PEMEC RULO. A kobold is nearby! The kobold shouts! The kobold throws a stone. The stone closely misses you. You barely miss the kobold. The kobold closely misses you. You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold closely misses you. You barely miss the kobold. The kobold hits you with a +1 whip of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold hits you with a +1 whip of electrocution. You die... ##.....##....## ##.....#.....### ##'##.'.....P_. #.####.....### # #†####P...## ....####.#..###### #............# ####)....###.## ##....##.#@# ##.#.#.###K.# ###>.. .?... ##### ###### You could see a kobold. Vanquished Creatures A goblin (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 70 | D:1 | Found a faded altar of an unknown god. 151 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_corners, shapermc_ecumenical_altar_flowoftime Action || total ---------------------------++------- Melee: Falchion || 25 Stab: Sleeping || 2 Armour: Robe || 23 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 152 | 152 | 0 | 47 | 52 | 1 | 152.0 | Dungeon | 152 | 152 | 0 | 47 | 52 | 1 | 152.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 152 daAuts