lgcn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (10, -5, D:1) a bat corpse (skeletalised by now) (11, -4, D:1) a hobgoblin corpse (skeletalised by now) (18, 21, D:1) a frilled lizard corpse (skeletalised by now) (19, 5, D:1) a staff of conjuration (19, 10, D:1) a +0 club a goblin skeleton (23, 10, D:1) a +0 whip (23, 11, D:1) 2 stones a +0 dagger (25, -16, D:1) a +0 mace (26, 21, D:1) a frilled lizard skeleton (31, 22, D:1) a ball python skeleton (38, 11, D:1) 8 stones (39, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 23, D:1) 5 stones (52, -1, D:1) a +0 club (57, 2, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (9, 11, D:2) a ball python corpse (19, 12, D:2) 5 stones (22, -9, D:2) a beast talisman (25, -8, D:2) a quokka corpse (30, 13, D:2) 6 stones (31, 37, D:2) a +0 spear (35, 2, D:2) a +0 dagger (38, 35, D:2) a +0 dagger (39, 34, D:2) an adder corpse (skeletalised by now) (42, 30, D:2) a bat corpse (skeletalised by now) (45, -4, D:2) a frilled lizard corpse (45, 38, D:2) a +0 dagger (46, 26, D:2) a +0 club (51, 12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +1 heavy mace (unseen) (4, 8, D:3) a +0 ring mail (9, 2, D:3) a potion of enlightenment (10, 12, D:3) a +0 leather armour (11, 5, D:3) 7 gold pieces (13, 11, D:3) a scroll of enchant armour