Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 14250061470490861688 8 lgcn the Trooper (level 2, -1/24 HPs) Began as a Formicid Monk on Oct 27, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (241 turns). lgcn the Trooper (Formicid Monk) Turns: 241, Time: 00:00:30 Health: -1/24 AC: 2 Str: 15 XL: 2 Next: 15% Magic: 2/2 EV: 12 Int: 9 God: Gold: 2 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls f - a scroll of enchant weapon {unknown} i - 4 scrolls of identify {unknown} j - a scroll of immolation {unknown} Potions c - a potion of ambrosia e - a potion of degeneration {unknown} g - 2 potions of might {unknown} h - 2 potions of curing {unknown} Skills: + Level 3.4 Fighting * Level 3.3 Long Blades + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the giant cockroach! A quokka comes into view. The quokka moves out of view. You sense a monster nearby. A dart slug comes into view. A bat comes into view. The quokka bites you. You closely miss the quokka. The quokka bites you. You barely miss the quokka. The quokka bites you. You hit the quokka but do no damage. The quokka bites you. The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka bites you. You barely miss the quokka. The quokka closely misses you. You barely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. You completely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is moderately wounded. The quokka misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #.#.#.#.#.#.#. ## .............. #.#.#.#.#.#.#.#.# ##....)........... #.#.#.#.#.#.#†#.#. #................. #..#.#.#.#.#.#.#.# #.#............... #@#.#.#.#.#.#.#.#. #r##...).......... #w##.#.#.#.#.#.#.# #b###............. #.# #.#.#.#.#.#.#. #.# ##............ #.. #.#.#.#.#.#.# ##.####........... #................ You could see a dart slug, a quokka and a bat. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Formicid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 165 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 241 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_ring, serial_bayou, serial_bayou_shore_b, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_pond_d, hex_large Action || total ---------------------------++------- Melee: Falchion || 19 Armour: Robe || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 243 | 243 | 0 | 0 | 190 | 1 | 243.0 | Dungeon | 243 | 243 | 0 | 0 | 190 | 1 | 243.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 243 daAuts