lgcn Level 1 of the Dungeon [Shop] Dommuqei's Antique Weapon Emporium a +0 whip (57 gold) a +0 spear (69 gold) a +0 spear (69 gold) a +0 whip (57 gold) a +0 spear (69 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 flail (80 gold) [Shop] Curiyffatt's General Store the sphere of Battle (880 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a scroll of revelation (82 gold) a +0 robe (7 gold) a +0 trident (38 gold) a scroll of teleportation (33 gold) 6 stones (6 gold) the +5 dagger of Courage {heavy, Dex+2 Stlth+} (468 gold) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. 7 stones (7 gold) [Shop] Voad's Distillery a potion of enlightenment (65 gold) a potion of degeneration (13 gold) a potion of heal wounds (65 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of magic (104 gold) a potion of haste (130 gold) a potion of curing (39 gold) [Shop] Itaeq's Distillery a potion of brilliance (44 gold) a potion of attraction (33 gold) a potion of lignification (33 gold) a potion of enlightenment (55 gold) a potion of brilliance (44 gold) a potion of resistance (110 gold) a potion of degeneration (11 gold) a potion of might (44 gold) a potion of lignification (33 gold) a potion of curing (33 gold) [Shop] Jaguest's Weapon Shop a +0 club (14 gold) a +0 mace (42 gold) a +0 club (14 gold) a +0 mace (42 gold) a +0 hand axe (42 gold) 7 stones (9 gold) a +0 spear (42 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1475 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 whip (35 gold) a +0 war axe (49 gold) the +4 sling of the Flying Salmon {heavy, rN++ Dex+3} (651 gold) Dex+3: It affects your dexterity (+3). rN++: It greatly protects you from negative energy. a +2 flail of draining (256 gold) (0, 0, D:1) 5 stones (16, 4, D:1) a bat corpse (21, -14, D:1) a +0 dagger (33, -19, D:1) a +0 ring mail (34, 7, D:1) 6 stones (38, 16, D:1) a +0 dagger (39, 21, D:1) a +0 short sword a stone a kobold skeleton (40, -12, D:1) a +0 mace (40, 2, D:1) a ball python skeleton (42, 21, D:1) a +0 club (43, 2, D:1) a +0 short sword 3 stones a kobold skeleton (48, -15, D:1) 9 stones (52, 7, D:1) a human corpse (skeletalised by now) (52, 8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (8, 24, D:2) an adder corpse (9, -2, D:2) 6 boomerangs (10, -1, D:2) a potion of might (11, 0, D:2) a wand of light (9) (17, 17, D:2) a +0 club