lgcn Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 3, D:1) a quokka skeleton (8, 31, D:1) a +0 mace (10, -9, D:1) a +0 club (11, 32, D:1) a +0 quarterstaff (13, 28, D:1) a +0 dagger 4 stones a kobold skeleton (13, 29, D:1) a +0 club a goblin skeleton a rat skeleton (16, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, -5, D:1) a +0 quarterstaff (27, 20, D:1) a +0 dagger (28, -16, D:1) a +0 scale mail (34, 26, D:1) a +0 club a goblin skeleton (35, 26, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -18, D:2) a +0 whip (3, -20, D:2) a +0 whip (3, 2, D:2) a +0 club (5, -9, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (7, 4, D:2) a +0 ring mail (10, 10, D:2) a rat skeleton (11, -21, D:2) a +0 sling (11, 12, D:2) an adder skeleton (13, -5, D:2) a +0 dagger (21, 5, D:2) a +0 robe (25, -4, D:2) a +0 robe a +0 club the human skeleton of Jessica (25, -3, D:2) a wand of polymorph (4) a +0 leather armour a +0 club the goblin corpse of Ijyb (26, -2, D:2) a +0 dagger a goblin corpse (30, 7, D:2) a +0 ring mail (34, -11, D:2) a +0 robe (38, -24, D:2) a giant cockroach corpse (50, -21, D:2) a +0 whip of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 2, D:3) a scroll of identify