Dungeon Crawl Stone Soup version 0.32-a0-2069-g78ccd735b5 (webtiles) character file. Game seed: 13545313897086209438 186 lgcn the Shooter (level 5, -1/41 HPs) Began as a Coglin Hunter on Aug 9, 2024. Shot with an arrow by a centaur (6 damage) ... on level 7 of the Dungeon. The game lasted 00:02:42 (1705 turns). lgcn the Shooter(Coglin Hunter) Turns: 1705, Time: 00:02:42 Health: -1/41 AC: 4 Str: 12 XL: 5 Next: 66% Magic: 5/5 EV: 12 Int: 8 God: Gold: 244 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +2 sling {Leofric} rCold . . . d - +0 sling {Karl} rNeg . . . b - +0 leather armour rPois . p - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 244 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Leofric} d - a +0 sling (offhand) {Karl} Armour b - a +0 leather armour (worn) p - a +1 hat (worn) Scrolls c - a scroll of butterflies f - 6 scrolls of identify {unknown} g - a scroll of blinking {unknown} i - a scroll of fear {unknown} j - 2 scrolls of revelation {unknown} k - 4 scrolls of teleportation {unknown} m - 2 scrolls of fog {unknown} o - a scroll of enchant weapon {unknown} q - a scroll of immolation {unknown} r - a scroll of brand weapon {unknown} s - 2 scrolls of poison {unknown} Potions e - a potion of attraction {unknown} h - 2 potions of heal wounds {unknown} l - 2 potions of magic {unknown} n - 2 potions of enlightenment {unknown} Skills: + Level 3.1 Fighting * Level 5.0 Ranged Weapons + Level 3.0 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Alistair's Intoxication Alch 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The centaur shoots an arrow. The arrow closely misses you. Fire: a) +2 sling {Leofric} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, 75% to hit) You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow misses you. Fire: a) +2 sling {Leofric} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 75% to hit) You shoot a sling bullet. The sling bullet barely misses the centaur. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is moderately wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. Fire: a) +2 sling {Leofric} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (moderately wounded, 75% to hit) You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. Fire: a) +2 sling {Leofric} Press: ? - help, Q - select action Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, 75% to hit) You shoot a sling bullet. The sling bullet barely misses the centaur. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you. You die... . ## #. .## #.. ..### ##..# ..#.# ......##...#### ......#.......# ..............# ........@....# #.....##...#.# #.... #.### #... ..# #.. c.# .. .... . .... ..... You could see a centaur. Vanquished Creatures A sleepcap (D:4) An adder (D:3) 7 gnolls 5 dart slugs A ribbon worm (D:3) An orc (D:3) 6 endoplasms 3 giant cockroaches 6 goblins 5 hobgoblins 7 quokkas 6 ball pythons 9 bats 5 frilled lizards 5 kobolds 4 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lgcn the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 45 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 109 | D:1 | Found a faded altar of an unknown god. 136 | D:1 | Reached skill level 4 in Ranged Weapons 208 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 803 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1123 | D:3 | Reached XP level 5. HP: 27/40 MP: 5/5 1600 | D:4 | Reached skill level 5 in Ranged Weapons 1693 | D:4 | You fall into a shaft and drop 3 floors! 1694 | D:7 | Noticed a centaur 1705 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms, shapermc_ecumenical_altar_totnotflames D:2: layout_basic D:3: layout_rooms, nicolae_figureground_pulse D:4: layout_cave_pods, mainiacjoe_overflow_chevrons, minmay_temple_entry_nine_rooms, uniq_ijyb, uniq_sigmund D:7: layout_cave_pools Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.0 Ranged Weapons | 4 5 | 5.0 Fighting | 3 | 3.1 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 162 | 146 || 308 Armour: Leather armour | 11 | 16 || 27 Dodge: Dodged | 9 | 20 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1739 | 1682 | 57 | 0 | 1390 | 5 | 347.8 | Dungeon | 1739 | 1682 | 57 | 0 | 1390 | 5 | 347.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 591 daAuts D:3: 521 daAuts D:1: 509 daAuts D:4: 103 daAuts D:7: 13 daAuts