Dungeon Crawl Stone Soup version 0.35-a0-380-gef065ebc68 (webtiles) character file. Game seed: 12554670518975222224 51 lethalcrow the Slasher (level 3, -4/33 HPs) Began as a Tengu Reaver on May 24, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (1032 turns). lethalcrow the Slasher (Tengu Reaver) Turns: 1032, Time: 00:01:03 Health: -4/33 AC: 21 Str: 12 XL: 3 Next: 83% Magic: 7/7 EV: 2 Int: 13 God: Gold: 68 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) (no offhand) rNeg . . . (100%) b - melded +0 leather armour rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: acrobat @: tree-form (expiring) A: resilient, branches, torment immunity, amphibious, boosted hp, stationary, -Tele, (beak), (talons 3), acrobatic a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (melded) Scrolls i - a scroll of identify T - a scroll of torment p - a scroll of poison Skills: + Level 2.5 Fighting * Level 4.3 Long Blades + Level 2.9 Dodging - Level 2.0 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 12% 3d8 17% 2 Static Discharge Conj/Air 12% 3-4/arc 17% 2 Hailstorm Conj/Ice 6% 3d5 32% 3 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 (+2d1 73% 4 Rending Blade Conj/Frge 6% 2d6 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10951 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. You are amphibious. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have a beak for a mouth.) (You have claws for feet.) You can magically evade attacks while moving or waiting. Message History You hit something. You closely miss something. Reactivating autopickup. Sigmund appears from thin air! Sigmund hits you with a +0 scythe. You take 2 HP, and have [10/33] HP You hit Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe. * * * LOW HITPOINT WARNING * * * You take 6 HP, and have [4/33] HP You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund hits you but does no damage. You hit Sigmund. Sigmund is almost dead. You barely miss Sigmund. Sigmund is almost dead. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You hit something but do no damage. You completely miss something. Something hits you but does no damage. You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 3 HP, and have [3/33] HP You closely miss something. Your transformation is almost over. Something hits you. * * * LOW HITPOINT WARNING * * * You take 1 HP, and have [2/33] HP You miss something. You barely miss something. Something hits you but does no damage. You barely miss something. Something hits you! You die... #.#.##..#........##.# #.###.#.##..#.###.# #.# #...##.##.# #.. #.# ###>...##.# #.# #######.# #.# #...# #.# ###.#.#####...# #.# .........##...###.# .....###.....{♣†..# ..........######### ......#........# ..........####.# .....g..#.# ###.#####.# # ..# ### There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 4 endoplasms (D:1) 6 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 8 ball pythons (D:1) 9 bats 2 frilled lizards 2 goblins (D:1) 2 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lethalcrow the Tengu Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 144 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 513 | D:1 | Reached XP level 3. HP: 17/22 MP: 7/7 972 | D:2 | Encountered Sigmund 1032 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_cross D:2: layout_basic, chequers_ecumenical_altar_twisty, basic_altar, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.3 Fighting | | 2.5 Dodging | | 2.9 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Attack: Normal || 136 Melee: Falchion || 136 Kick || 17 Peck || 6 Drink: Lignification || 1 Read: Identify || 3 Stab: Sleeping || 2 Armour: Leather armour || 53 None || 33 Dodge: Dodged || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1047 | 1038 | 9 | 0 | 746 | 2 | 523.5 | Dungeon | 1047 | 1038 | 9 | 0 | 746 | 2 | 523.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 787 daAuts D:2: 259 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+