lethalcrow Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 3, D:1) a jackal corpse (skeletalised by now) (14, -9, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (36, 21, D:1) a +0 robe (37, 29, D:1) a bat skeleton (38, 27, D:1) a human skeleton (38, 28, D:1) a human skeleton (40, 29, D:1) a human skeleton (42, 16, D:1) a +0 club (42, 21, D:1) a +0 robe (42, 27, D:1) a +0 dagger (43, 27, D:1) a +0 dagger (44, -14, D:1) a +0 club a goblin skeleton (44, 15, D:1) a jackal corpse (skeletalised by now) (44, 27, D:1) a +0 mace (46, 27, D:1) a +0 falchion (47, 19, D:1) a human corpse (skeletalised by now) (47, 27, D:1) a +0 spear (48, -11, D:1) a +0 sling (48, 20, D:1) a human corpse (skeletalised by now) (48, 27, D:1) a +0 hand axe (49, -13, D:1) a +0 ring mail (49, 3, D:1) a +0 mace (50, 20, D:1) a human corpse (skeletalised by now) (52, 5, D:1) a quill talisman (55, -16, D:1) a +0 robe (55, -14, D:1) a +0 club (56, -11, D:1) a +0 robe Level 2 of the Dungeon (7, -30, D:2) an inkwell talisman (8, 10, D:2) 6 javelins (24, -28, D:2) the +1 chain mail "Qufaffuc" {rElec Int+4} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (26, -5, D:2) a +0 scale mail (26, 14, D:2) a rat skeleton (33, 6, D:2) a +0 dagger a kobold skeleton (37, -36, D:2) the +2 whip of Watchfulness {concuss, Fly rC- rN+} Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. It cannot be enchanted further. (44, -10, D:2) a +0 club (46, -2, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (7, -6, D:3) a spore talisman