lethalcrow Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -18, D:1) a bat corpse (skeletalised by now) (17, 19, D:1) a +0 ring mail (26, 5, D:1) a +0 short sword (27, -6, D:1) a rat corpse (skeletalised by now) (27, 13, D:1) a bat corpse (skeletalised by now) (27, 14, D:1) a rat corpse (skeletalised by now) (32, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (36, 5, D:1) a +0 dagger (36, 19, D:1) a book of Displacement (38, -9, D:1) an inkwell talisman (43, 1, D:1) a +0 robe (46, -1, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (0, 17, D:2) 4 large rocks (11, 7, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (24, -3, D:2) a quokka skeleton (32, 11, D:2) a rat skeleton (34, -3, D:2) a ball python corpse (skeletalised by now) (36, 14, D:2) a +0 dagger (38, -3, D:2) a +0 whip 5 stones (44, 3, D:2) a +0 leather armour (44, 21, D:2) a ball python corpse (skeletalised by now) (50, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (51, -1, D:2) an orb of energy Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (5, 30, D:3) a staff of alchemy (unseen) (12, 18, D:3) an adder corpse (15, 1, D:3) a +0 scale mail (15, 31, D:3) a +0 dagger a +0 robe (16, 36, D:3) a +0 robe (32, -1, D:3) an orb of attunement (35, -2, D:3) a +2 whip of electrocution