Dungeon Crawl Stone Soup version 0.34-a0-643-g6c4b8e283e (webtiles) character file. Game seed: 3825486334775777854 8 lethalcrow the Firebug (level 2, 19/19 HPs) Began as a Demonspawn Fire Elementalist on Aug 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (365 turns). lethalcrow the Firebug (DsFE) Turns: 365, Time: 00:00:23 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 19 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +2 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.3 Conjurations + Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5635 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History A jackal comes into view. A jackal is nearby! A jackal is nearby! You conjure some foxfire! You lose 1MP, and have [2/3] MP The foxfire burns the jackal. The jackal is heavily wounded. The jackal barks! Your foxfire dissipates. You conjure some foxfire! A jackal comes into view. You lose 1MP, and have [1/3] MP The foxfire burns the jackal. The jackal is severely wounded. The foxfire burns the jackal. You kill the jackal! A jackal comes into view. You conjure some foxfire! The jackal barks! You lose 1MP, and have [0/3] MP The foxfire burns the jackal. The jackal is lightly wounded. The foxfire burns the jackal. The jackal is almost dead. You are out of magic! You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. A jackal comes into view. The jackal barks! You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! HP Full. (19) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .# .# .# ## .######### .# .h....h@.# .# .#######.## .######### #####ยง..##### .........# #............. .#######.###.###...###### .# #............# .# ###.#######..# .# #.# ..# .###### #.# ..# You could see 2 jackals. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lethalcrow the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 365 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 365 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 365 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Foxfire || 9 Armour: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 364 | 364 | 0 | 0 | 302 | 1 | 364.0 | Dungeon | 364 | 364 | 0 | 0 | 302 | 1 | 364.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 364 daAuts