Dungeon Sprint DCSS version 0.34-a0-585-gf915fd9588 (webtiles) character file. Game seed: 12072886910155337719 0 len the Shield-Bearer (level 1, -2/18 HPs) Began as a Formicid Fighter on Aug 10, 2025. Slain by a yaktaur (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:33 (74 turns). len the Shield-Bearer (Formicid Fighter) Turns: 74, Time: 00:00:34 Health: -2/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 8 Int: 7 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might b - a potion of curing w - a potion of heal wounds g - 2 potions of magic Skills: + Level 3.2 Fighting + Level 2.0 Long Blades - Level 3.2 Armour - Level 4.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 2 runed doors Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Found two runed doors. There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the huge gate. There is a huge open gate leading to the Armoury (Hard) here. A cane toad comes into view. The cane toad gives a loud, deep croak! A warg comes into view. There is a huge open gate here. The warg howls! There is a huge open gate here. There is a huge open gate leading to the Armoury (Hard) here. You close the huge gate. You open the huge gate. There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Grid Vault (Hard) here. Found a huge runed gate to the Main Hall (Safe). You sense a monster nearby. You sense a monster nearby. You sense a monster nearby. You sense a monster nearby. As you open the door, it creaks loudly! You hear a shout! You hear a bellow! A catoblepas comes into view. A yaktaur comes into view. You hear two shouts! You hear a shout! x2 You close the door. A yaktaur breaks down the door. Okay, then. You extend your mandibles. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a roar! You can't dig through that. Unknown command. You hear an angry growl. You hear a shout! There is a broken door here. You hit the yaktaur. The yaktaur is lightly wounded. You hear a shout! The yaktaur unwields a +0 arbalest. The yaktaur hits you. You die... {{ #################### {{{ #................... {{{ #................... {{{ #..################. {{{ #..##.# { { { { #. {{{ #..#c#, { { { { { #. {{{ #..@#{ { { { { { {#. {{{ #..#.#{ { { { { { #. {{{ #..##.#{ { { { { {#. #..################. #................... #................... ##########''######## ##########''######## #................##. You could see a yaktaur. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | len the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 20 | D | Noticed a cane toad 20 | D | Noticed a warg 70 | D | Noticed a catoblepas 70 | D | Noticed a yaktaur 74 | D | Slain by a yaktaur Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_6, iron_vault_1, final_vault] Action || total ---------------------------++------- Melee: Long sword || 1 Ability: Dig || 1 Armour: Scale mail || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 0 | 2 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 0 | 2 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 74 daAuts