Dungeon Crawl Stone Soup version 0.34-a0-585-gf915fd9588 (webtiles) character file. Game seed: 2204378725942689085 61 len the Conjurer (level 3, 0/28 HPs) Began as a Draconian Conjurer on Aug 10, 2025. Slain by a hobgoblin (1 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:01:07 (1368 turns). len the Conjurer (Draconian Conjurer) Turns: 1368, Time: 00:01:08 Health: 0/28 AC: 9 Str: 9 XL: 3 Next: 83% Magic: 0/7 EV: 11 Int: 20 God: Gold: 77 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) c - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) d - scarf {+Inv} rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - +4 ring of protection Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour d - a scarf of invisibility (worn) Jewellery a - an amulet of alchemy b - a +4 ring of protection (worn) e - an amulet of guardian spirit Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of silence {unknown} Potions g - a potion of magic Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 short sword, wearing a +0 animal skin and wearing a +0 helmet (moderately wounded, 84% to hit) You focus your ray upon Robin. The searing ray hits Robin! Robin is almost dead. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) You hear a shout! The hobgoblin misses you. A hobgoblin comes into view. The goblin hits you but does no damage. The goblin closely misses you. The hobgoblin closely misses you. Robin misses you. The goblin hits you but does no damage. Unknown command. The searing ray hits Robin but does no damage. Robin is almost dead. The hobgoblin misses you. The goblin closely misses you. The goblin barely misses you. The hobgoblin misses you. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! The goblin barely misses you. Unknown command. The searing ray hits Robin. You kill Robin! The searing ray hits the hobgoblin! You kill the hobgoblin! The goblin barely misses you. The goblin closely misses you. The goblin misses you. The hobgoblin hits you but does no damage. The hobgoblin hits you. You die... #...##......##....... #...##.####.##....... #...##.#....##....... #...##.#.#..####..... #......#.#..#......## #...#....#.......### #...#.####........## ####..ggg.# ########..# ......wg@#..... ##.# #......g)#.#### #.# #.##...#†#.# #.# # ###.#)... #.# #.###. ###.## #.. g# ..#..# ## # #.##.. #.#... #.#.#. You could see a ribbon worm, 2 hobgoblins and 3 goblins. Vanquished Creatures Robin (D:2) 2 adders (D:2) 5 endoplasms 8 hobgoblins 3 jackals (D:1) A quokka (D:2) 4 ball pythons (D:1) 4 bats 3 frilled lizards 4 giant cockroaches 8 goblins 5 kobolds 2 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | len the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 95 | D:1 | Reached skill level 1 in Fighting 121 | D:1 | Reached XP level 2. HP: 19/23 MP: 5/5 128 | D:1 | Learned a level 2 spell: Searing Ray 1033 | D:2 | Reached XP level 3. HP: 25/28 MP: 1/6 1343 | D:2 | Noticed Robin 1365 | D:2 | HP: 1/28 [goblin/+0 dagger[Robin] (3)] 1368 | D:2 | Killed Robin 1368 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic, st_stairs_5, minmay_split_cup_large D:2: layout_basic, grunt_ministairs_6, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Whip || 128 Tailslap || 12 Cast: Magic Dart || 57 Searing Ray || 1 Use: Potion || 1 Armour: Skin || 143 Dodge: Dodged || 151 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1378 | 1360 | 18 | 0 | 1037 | 2 | 689.0 | Dungeon | 1378 | 1360 | 18 | 0 | 1037 | 2 | 689.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 955 daAuts D:2: 422 daAuts