Dungeon Crawl Stone Soup version 0.34-a0-582-g15649fa837 (webtiles) character file. Game seed: 7597498388398727869 64 len the Sneak (level 3, -3/18 HPs) Began as a Spriggan Enchanter on Aug 8, 2025. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:02:21 (2261 turns). len the Sneak (Spriggan Enchanter) Turns: 2261, Time: 00:02:22 Health: -3/18 AC: 2 Str: 10 XL: 3 Next: 91% Magic: 2/8 EV: 16 Int: 16 God: Gold: 116 SH: 0 Dex: 17 Spells: 3/8 levels left rFire . . . (100%) d - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + a - +6 ring of strength Will ..... (no ring) Stlth +++ HPRegen 0.23/turn MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 buckler Jewellery a - a +6 ring of strength (worn) Scrolls c - a scroll of immolation {unknown} e - 4 scrolls of identify {unknown} Potions i - 2 potions of invisibility d - 3 potions of enlightenment {unknown} f - a potion of moonshine {unknown} j - 3 potions of curing {unknown} k - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Short Blades - Level 2.6 Dodging - Level 5.0 Stealth * Level 3.0 Spellcasting * Level 4.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 16% N/A 12% 2 b - Tukima's Dance Hex 15% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Gloom Hex/Necr 16% N/A 24% 3 Construct Spike Launche Frge 4% 2d3 28% 2 Scorch Fire 4% 2d5 28% 2 Static Discharge Conj/Air 4% 3-4/arc 28% 2 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The hobgoblin shouts! The orc shouts! The orc priest shouts! You hear a shout! The orc shouts! You start waiting. An orc is nearby! Casting: Ensorcelled Hibernation (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (extremely dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 trident of pain (chance to affect: 66%) You miscast Tukima's Dance. Nothing appears to happen. Unknown command. Casting: Tukima's Dance (extremely dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (extremely dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 trident of pain (chance to affect: 66%) The +2 trident of pain dances into the air! Your +2 trident of pain closely misses the orc. You hit the orc. The orc is almost dead. Your +2 trident of pain hits the orc from afar! The orc dies! Your Spellcasting skill increases to level 3! Your Hexes skill increases to level 4! Your +2 trident of pain hits the orc! The orc dies! Your +2 trident of pain falls from the air. An orc priest is nearby! An orc priest is nearby! You start resting. An orc priest is nearby! You start resting. An orc priest is nearby! The orc priest resists with some effort. You barely miss the orc priest. The orc priest hits you with a +0 club. You barely miss the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ....#.#.###..........##..#.##.... ....#....##.#.##)#>..##..#..#.... . ...#.#.#..#............##.##### o.#.g#......####.##..##.###†###.. ..#o..#..#...###.##.............. ....#.#..#...........##.########. ...o#..#.#o.......#####.# #. ...†...#..))####o.# #. ######.#.#.## ##@.# #. #..†### #.#.# #.########. .........# #.###.# #.....<.... ########## #.# #.# ##########. ## ## ## You could see an orc priest. Vanquished Creatures An adder (D:3) 2 dart slugs An adder zombie (D:2) 5 endoplasms A giant cockroach (D:3) 7 hobgoblins A quokka (D:1) 2 ball pythons 2 ball python zombies (D:2) 4 bats 2 bat zombies (D:2) 3 frilled lizards 6 goblins A jackal zombie (D:2) 5 kobolds 10 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:3) 2 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | len the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 143 | D:1 | Reached skill level 5 in Stealth 186 | D:1 | Reached XP level 2. HP: 8/13 MP: 6/6 191 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1430 | D:2 | Reached XP level 3. HP: 11/17 MP: 0/8 1759 | D:2 | Learned a level 3 spell: Tukima's Dance 2046 | D:3 | Reached skill level 1 in Fighting 2261 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_corners, chequers_serial_rivers_room_b D:2: layout_basic, serial_undead, serial_undead_d, serial_undead_b, serial_undead_b, serial_undead_e, serial_undead_e, small_statue_intersection D:3: layout_loops_ring, minmay_crystal_room, hangedman_decor_peaks_small Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 5 | 5.0 Short Blades | 2 3 | 3.0 Fighting | 1 | 1.0 Spellcasting | 3 | 3.0 Hexes | 4 | 4.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 153 Cast: Ensorcelled Hiber || 22 Tukima's Dance || 1 Stab: Sleeping || 27 Distracted || 1 Armour: Robe || 51 Dodge: Dodged || 140 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1617 | 1546 | 71 | 197 | 979 | 3 | 539.0 | Dungeon | 1617 | 1546 | 71 | 197 | 979 | 3 | 539.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 895 daAuts D:2: 505 daAuts D:3: 216 daAuts