Dungeon Crawl Stone Soup version 0.35-a0-1345-g0f1e910ab6 (webtiles) character file. Game seed: 10952751489749312579 457 leeig the Thaumaturge (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Oct 29, 2026. Slain by a water moccasin zombie (4 damage) ... in an ossuary. The game lasted 00:03:14 (2532 turns). leeig the Thaumaturge (Deep Elf Conjurer) Turns: 2532, Time: 00:03:15 Health: -2/32 AC: 4 Str: 4 XL: 6 Next: 76% Magic: 8/20 EV: 11 Int: 25 God: Gold: 194 SH: 0 Dex: 13 Spells: 16/23 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - +1 pair of boots Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 194 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) d - an orb of energy Jewellery e - a ring of positive energy (worn) Wands a - a wand of flame (21) Potions g - a potion of magic c - 2 potions of curing f - 2 potions of haste {unknown} n - a potion of berserk rage {unknown} p - 2 potions of enlightenment {unknown} s - 2 potions of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 9.0 Spellcasting + Level 4.8 Conjurations * Level 2.4 Alchemy You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 46% 3d9 3% 2 Stone Arrow Conj/Erth 46% 3d9 6% 3 Frozen Ramparts Ice 22% 1d4 16% 3 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Forge Blazeheart Golem Fire/Frge 11% N/A 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26932 Ossuary (1/1) Zot: 5787 Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll zombie (strong, covering ground quickly, 97% to hit) You miscast Searing Ray. Nothing appears to happen. The water moccasin zombie no longer looks unusually strong. The water moccasin zombie is no longer moving quickly. The water moccasin zombie bites you. You took 1 damage! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You took 1 damage! You recovered 1 MP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll zombie (97% to hit) You focus your ray upon the gnoll zombie. The searing ray hits the water moccasin zombie! You destroy the water moccasin zombie! The searing ray hits the water moccasin zombie. The water moccasin zombie is moderately damaged. The searing ray hits the gnoll zombie. The gnoll zombie is moderately damaged. (Press . to maintain the ray.) The water moccasin zombie no longer looks unusually strong. The water moccasin zombie is no longer moving quickly. The water moccasin zombie misses you. The searing ray hits the water moccasin zombie! The water moccasin zombie is lightly damaged. The searing ray hits the gnoll zombie! The gnoll zombie is severely damaged. The water moccasin zombie bites you! * * * LOW HITPOINT WARNING * * * You took 7 damage! The searing ray misses the water moccasin zombie. The searing ray hits the gnoll zombie! You destroy the gnoll zombie! The water moccasin zombie bites you. You die... #################### #∩..#...#....#...'.. #...'...'....'...#.. #..@#...#....#...#.. ##Z###############'# #.) #.. #.. #.. #.. #.. #.. #.. ### ### #.. #.. You could see a water moccasin zombie (Z). Vanquished Creatures An ogre (D:4) A burial acolyte (Ossuary) A hound (D:4) An iguana (D:5) 4 water moccasin zombies (Ossuary) An orc wizard (D:3) A crocodile zombie (Ossuary) 5 adders A ribbon worm (D:2) An adder zombie (Ossuary) 3 dart slugs (D:3) 2 gnoll zombies (Ossuary) 4 orcs (D:3) 2 endoplasms (D:1) 8 hobgoblins 8 jackals 4 quokkas 6 ball pythons 2 bats 2 frilled lizards (D:1) 4 goblins 6 jackal zombies (Ossuary) 4 kobolds 3 orc zombies (Ossuary) 2 rats (D:1) 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leeig the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 88 | D:1 | Reached skill level 4 in Spellcasting 138 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 268 | D:1 | Learned a level 2 spell: Searing Ray 518 | D:2 | Reached skill level 5 in Spellcasting 518 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/11 619 | D:2 | Found a broken altar of Ashenzari. 1064 | D:3 | Reached skill level 6 in Spellcasting 1064 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/14 1876 | D:4 | Reached skill level 7 in Spellcasting 1904 | D:4 | Reached XP level 5. HP: 28/28 MP: 12/16 1916 | D:4 | Encountered an ogre 1922 | D:4 | Killed an ogre 1923 | D:4 | Reached skill level 8 in Spellcasting 1984 | D:4 | Learned a level 4 spell: Fulminant Prism 2254 | D:5 | Entered Level 5 of the Dungeon 2301 | D:5 | Reached XP level 6. HP: 32/32 MP: 14/19 2314 | D:5 | Found a sand-covered staircase. 2321 | Ossuary | Entered an ossuary 2431 | Ossuary | Reached skill level 9 in Spellcasting 2483 | Ossuary | Reached skill level 1 in Alchemy 2532 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic, hex_large, skrybe_limestone_x D:2: layout_basic, basic_altar D:3: layout_basic D:4: layout_basic D:5: layout_basic, mainiacjoe_overflow_six_doors_small, nicolae_ossuary_entry_false_entrances Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.4 Stealth | 2 | 2.4 Spellcasting | 4 5 6 7 8 9 | 9.0 Conjurations | 4 | 4.8 Alchemy | 2 | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Dagger | 4 | || 4 Cast: Magic Dart | 69 | 60 || 129 Searing Ray | 1 | 16 || 17 Evoke: Wand of flame | | 5 || 5 Read: Identify | | 1 || 1 Teleportation | | 1 || 1 Noise | | 1 || 1 Enchant armour | | 1 || 1 Immolation | | 1 || 1 Blinking | | 1 || 1 Revelation | | 1 || 1 Fog | | 1 || 1 Amnesia | | 1 || 1 Armour: Robe | 6 | 17 || 23 Dodge: Dodged | 3 | 15 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2532 | 2470 | 62 | 0 | 2079 | 6 | 422.0 | Dungeon | 2321 | 2259 | 62 | 0 | 1957 | 5 | 464.2 | Ossuary | 211 | 211 | 0 | 0 | 122 | 1 | 211.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 762 daAuts D:4: 607 daAuts D:1: 452 daAuts D:2: 431 daAuts Ossuary: 211 daAuts D:5: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+