leeig Level 1 of the Dungeon [Shop] Irhatinu's Assorted Antiques a ring of protection from cold (650 gold) a +0 cloak (117 gold) 2 potions of attraction (156 gold) 2 potions of curing (156 gold) a +0 mace (78 gold) a tin of tremorstones (2/2) (1040 gold) an inkwell talisman (195 gold) a sack of spiders (1040 gold) [Shop] Uskonitz's Antique Weapon Shoppe a +0 whip (80 gold) a +0 mace (96 gold) a +0 spear (96 gold) a +2 spear of venom (499 gold) a +0 whip (80 gold) a +2 shortbow (480 gold) a +0 hand axe (96 gold) a +0 whip (80 gold) a +0 spear (96 gold) [Shop] Luruekk's Armour Shop a +0 pair of gloves (58 gold) a +0 robe (11 gold) an orb of energy (143 gold) a +0 ring mail (52 gold) a +0 helmet (58 gold) a +0 robe (11 gold) the +1 robe "Byrod" {rN+++ Str-2 Dex-2 Archmagi} (513 gold) rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). Dex-2: It affects your dexterity (-2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +8 chain mail of Peek-a-Boo {^Drain rN+ rCorr Str+2} (798 gold) ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. the +6 chain mail of the Catfish {Command, rElec rPois Stlth-} (731 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 chain mail (78 gold) (5, -6, D:1) a +0 ring mail (10, -21, D:1) a +0 robe (20, -2, D:1) a +0 whip (21, -3, D:1) a +0 spear (25, -50, D:1) a bat skeleton (25, -3, D:1) a hobgoblin skeleton (31, -3, D:1) a hobgoblin skeleton (35, -15, D:1) a ball python corpse (skeletalised by now) (38, -30, D:1) a jackal corpse (skeletalised by now) (41, -15, D:1) a +0 flail (45, -2, D:1) a +0 robe (46, -26, D:1) a rat corpse (skeletalised by now) (48, -35, D:1) a rat skeleton Level 2 of the Dungeon (13, 8, D:2) a +0 short sword 5 stones (16, -1, D:2) a +0 club a +0 dagger a goblin corpse a goblin corpse (16, 0, D:2) a +0 dagger (17, -10, D:2) a bat corpse (42, -27, D:2) a +0 hand axe (51, -39, D:2) a +0 short sword of venom 5 stones (51, -38, D:2) a +0 short sword 2 stones a kobold corpse (51, -34, D:2) the inkwell talisman "Merapha" {MP+4} [inkwell talisman] MP+4: It affects your magic capacity (+4). (52, -35, D:2) a +0 mace (53, -35, D:2) a bat corpse (54, -34, D:2) a frilled lizard corpse