leeig Level 1 of the Dungeon (9, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (6, 14, D:2) a +0 leather armour (6, 25, D:2) a +0 club (10, 8, D:2) a hobgoblin skeleton (10, 27, D:2) a hobgoblin corpse (skeletalised by now) (16, 2, D:2) a rat corpse (skeletalised by now) (17, -6, D:2) a +0 robe (20, -6, D:2) a rat corpse (skeletalised by now) (22, 10, D:2) a +0 club (22, 11, D:2) a frilled lizard skeleton (23, 24, D:2) an adder corpse (skeletalised by now) a ball python skeleton (28, -2, D:2) a bat skeleton (28, 31, D:2) a +0 dagger (33, -4, D:2) a +0 dagger (34, -4, D:2) a rat skeleton (35, 1, D:2) a +0 dagger (44, 13, D:2) a +0 cloak Level 3 of the Dungeon [Shop] Afuc's Weapon Shoppe a +0 quarterstaff (60 gold) a +0 spear (36 gold) a +3 short sword (240 gold) a +6 rapier of speed (582 gold) a +0 sling (18 gold) a +0 great sword (120 gold) a +0 mace (36 gold) a +0 war axe (42 gold) 2 silver javelins (216 gold) [Shop] Umumiggo's Assorted Antiques the +3 leather armour of Unaep {^Contam rCorr Int+5 Dex+3} (1020 gold) ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. an orb of guile (650 gold) a +1 shortbow of draining (310 gold) a +0 scale mail of death (237 gold) a sack of spiders (1000 gold) a condenser vane (1000 gold) [Shop] Weamn's Jewellery Emporium a wellspring talisman (162 gold) a +5 ring of evasion (unknown) (468 gold) the ring "Jiutusu" {rC++ Will+ SInv} (586 gold) [ring of see invisible] rC++: It greatly protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. a ring of protection from fire (unknown) (325 gold) a ring of positive energy (unknown) (260 gold) a ring of poison resistance (unknown) (260 gold) a +4 ring of protection (unknown) (468 gold) the fortress talisman of Onottaim {-Tele Int-2 Dex+9} (604 gold) [fortress talisman] -Tele: It prevents most forms of teleportation. Int-2: It affects your intelligence (-2). Dex+9: It affects your dexterity (+9). [Shop] Sinylil's Weapon Emporium a +0 shortbow (42 gold) a +0 whip (35 gold) the +8 flail of Prudence {elec, ^Fragile rPois rN++ Dex+3} (995 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +2 battleaxe of freezing (420 gold) a +0 mace (42 gold) 6 poisoned darts (50 gold) a +1 long sword of electrocution (219 gold) a +1 whip of freezing (161 gold) a +0 falchion (42 gold) a +0 dagger (28 gold) (0, 0, D:3) a +0 trident (2, -10, D:3) a +0 dagger a +0 dagger (2, 16, D:3) a +0 dagger an orc corpse (skeletalised by now) (3, 16, D:3) a +0 dagger 3 poisoned darts a +0 robe (4, 16, D:3) a +0 short sword a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (8, -5, D:3) a +0 spear (8, 38, D:3) a +0 ring mail (9, 14, D:3) a +0 short sword (12, 30, D:3) a +0 dagger (21, 24, D:3) a +0 flail a boomerang (25, 14, D:3) a +0 war axe (42, -6, D:3) a hobgoblin skeleton (43, 26, D:3) a hobgoblin corpse (skeletalised by now) (53, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hound skeleton (1, 4, D:4) a hobgoblin skeleton (8, 10, D:4) a +0 giant club (13, -23, D:4) a +0 dagger (14, -23, D:4) an iguana corpse (skeletalised by now) (15, -5, D:4) a +0 club a goblin skeleton (17, -5, D:4) a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 animal skin a +0 short sword a goblin skeleton the hobgoblin skeleton of Robin a goblin skeleton a hobgoblin skeleton a goblin skeleton (20, -8, D:4) a +0 ring mail a hobgoblin skeleton (22, 8, D:4) a +0 giant club an ogre skeleton (28, 14, D:4) a ball python skeleton (41, 12, D:4) a parchment of Haunt (42, 5, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a parchment of Soul Splinter (12, 6, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (16, -8, D:5) a parchment of Summon Seismosaurus Egg (22, 17, D:5) 3 poisoned darts (23, 6, D:5) 3 stones (24, 5, D:5) 6 stones (24, 6, D:5) 8 stones (24, 8, D:5) a large rock (24, 9, D:5) 5 stones (25, 7, D:5) 8 stones (26, 5, D:5) a large rock (26, 7, D:5) 6 stones (27, 6, D:5) a large rock (27, 7, D:5) the +6 shillelagh "Devastator" {shatter} It cannot be enchanted further. a +6 ring of strength (27, 10, D:5) 7 stones (28, 4, D:5) a large rock (28, 7, D:5) a large rock (28, 9, D:5) 7 stones (28, 10, D:5) 3 stones (29, 5, D:5) a large rock (29, 7, D:5) 3 stones (30, 6, D:5) 4 stones (30, 7, D:5) 7 stones (31, 8, D:5) 5 stones (31, 15, D:5) a +0 robe a +0 dagger a +0 giant club an orc skeleton (32, 8, D:5) an adder corpse (skeletalised by now) (32, 16, D:5) a +0 club (33, -7, D:5) a +0 leather armour a +0 rapier (34, -3, D:5) a +0 flail an orc skeleton (34, -2, D:5) a +0 leather armour a +0 trident an orc skeleton (35, -4, D:5) a +0 flail of concussion a +0 leather armour (35, -3, D:5) a +0 robe a +0 dagger an orc skeleton (37, 16, D:5) a +0 sling (44, 9, D:5) a +0 trident a +0 leather armour (47, 6, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, -44, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, -36, D:6) a +0 mace a +0 plate armour (5, -1, D:6) a +0 whip (6, -5, D:6) a +0 giant club an ogre skeleton (7, -7, D:6) a +0 robe (10, -14, D:6) a +0 sling (10, -10, D:6) a +0 flail of protection a +0 chain mail an orc skeleton (10, -8, D:6) a +0 giant club (18, -33, D:6) a +0 club (18, -32, D:6) a +0 whip (19, -33, D:6) a +0 flail an orc skeleton (19, -32, D:6) a +0 club a +0 ring mail a +0 short sword a +0 plate armour (26, -30, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (30, -12, D:6) a +0 dagger a +0 robe (32, -8, D:6) an iguana corpse (skeletalised by now) (35, -10, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a scarab talisman (15, 20, D:7) a +0 robe (20, 28, D:7) a +0 whip of electrocution (21, 29, D:7) a +0 dagger (22, 28, D:7) a +0 dagger 2 stones a kobold skeleton (22, 29, D:7) a +0 whip (23, 18, D:7) a howler monkey skeleton (23, 20, D:7) a +0 trident of freezing a +0 ring mail a gnoll skeleton (24, 16, D:7) a +0 shortbow (24, 17, D:7) a +0 flail (24, 18, D:7) a +0 flail a gnoll skeleton (24, 26, D:7) a +0 robe (25, 17, D:7) a +0 spear (25, 18, D:7) a +0 halberd (26, 7, D:7) a +0 mace (26, 9, D:7) a +0 dagger a +0 robe an orc skeleton (27, 7, D:7) a +0 falchion a +0 scale mail an orc skeleton (27, 15, D:7) a +0 flail a gnoll skeleton (55, 18, D:7) a +0 giant spiked club Level 8 of the Dungeon (2, 20, D:8) a +0 orcbow (8, 8, D:8) a wyvern skeleton (14, -30, D:8) a +0 leather armour (14, -15, D:8) 2 potions of moonshine (18, -33, D:8) a +0 club (29, -10, D:8) a +0 hand axe (37, 20, D:8) a +0 quarterstaff (43, -17, D:8) a +0 sling (43, -2, D:8) a +0 shortbow a centaur skeleton (47, -2, D:8) a yak skeleton (48, -4, D:8) a yak skeleton a yak skeleton (48, -3, D:8) a yak skeleton (51, 9, D:8) a troll corpse (skeletalised by now) (53, -25, D:8) a +0 orcbow a centaur skeleton (54, -25, D:8) a +0 trident an orc skeleton (57, 10, D:8) a +2 dagger of draining Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 chain mail (1, -1, D:9) a +0 hand axe a +0 leather armour a yak skeleton an orc skeleton (1, 0, D:9) a +0 dagger a +0 robe a yak corpse (skeletalised by now) (2, 0, D:9) a yak skeleton (3, 0, D:9) a yak skeleton (10, -2, D:9) a +0 whip 3 stones a kobold corpse (skeletalised by now) (11, -5, D:9) a +0 club a stone a kobold corpse (skeletalised by now) (11, -4, D:9) a +0 dagger (11, -2, D:9) a +0 whip a stone a kobold corpse (skeletalised by now) (11, 4, D:9) a potion of curing (14, 13, D:9) a staff of necromancy (unseen) (17, 7, D:9) a potion of lignification 4 large rocks (18, 7, D:9) a manticore corpse the Ecumenical Temple