leeig Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 30, D:1) a bat skeleton (7, 8, D:1) a ball python skeleton (11, 10, D:1) a +0 short sword (13, 42, D:1) a +0 club (15, 38, D:1) a rat skeleton (20, 24, D:1) a +0 club a goblin skeleton (23, 9, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (25, 34, D:1) a jackal skeleton (26, 34, D:1) a jackal skeleton (33, 15, D:1) a ball python skeleton (39, 27, D:1) a +0 spear (40, 34, D:1) a +0 club (45, 12, D:1) 6 poisoned darts a +0 robe a human skeleton (49, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, 6, D:2) a +0 short sword (6, 36, D:2) a human skeleton (7, -10, D:2) 6 poisoned darts (8, 1, D:2) a frilled lizard skeleton (8, 30, D:2) a human skeleton (10, 32, D:2) a human corpse (skeletalised by now) (10, 37, D:2) a human skeleton (18, 2, D:2) a ball python skeleton (19, 2, D:2) a +0 robe (23, -14, D:2) a staff of alchemy (25, 23, D:2) a +0 hand axe (27, 6, D:2) a +0 whip (27, 14, D:2) a +0 animal skin (40, 28, D:2) a rat corpse (skeletalised by now) (42, -2, D:2) an adder corpse (skeletalised by now) (45, 12, D:2) a hobgoblin corpse (skeletalised by now) (45, 33, D:2) a quokka corpse (skeletalised by now) (47, -7, D:2) a +0 whip a kobold corpse (skeletalised by now) (53, 8, D:2) a hobgoblin corpse (skeletalised by now) (53, 31, D:2) a +0 dagger Level 3 of the Dungeon (2, 0, D:3) a +0 plate armour (24, -44, D:3) a +0 club a +0 whip a +0 whip a +0 leather armour an orc skeleton (26, -44, D:3) a +0 short sword an orc skeleton (41, -29, D:3) a +0 club (41, -16, D:3) a +0 dagger (41, -15, D:3) a +0 club a +0 dagger a hobgoblin skeleton (41, -14, D:3) a +0 dagger (41, -13, D:3) a +0 club a +0 club a +0 club a +0 dagger a goblin skeleton a goblin skeleton (42, -13, D:3) a +2 helmet a +0 mace a +1 animal skin (52, -47, D:3) a +3 leather armour of cold resistance (unseen) (66, -25, D:3) a +1 hat Level 4 of the Dungeon [Shop] Gileps Motev's Weapon Emporium a +0 whip (32 gold) the +2 dagger "Dynit" {spect, rPois rF+ Str+4} (540 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. 4 poisoned darts (31 gold) a +0 scimitar (78 gold) the +12 glaive of Sackak {spect, rF- rCorr Dex+3 SInv} (1309 gold) rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +2 rapier "Jiboezut" {elec, Int+3 Dex+2} (535 gold) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. 5 poisoned darts (39 gold) 2 large rocks (39 gold) a +0 whip (32 gold) a +0 short sword (39 gold) (7, -14, D:4) a +0 robe (7, -11, D:4) a staff of fire (12, -6, D:4) a +0 dagger (14, -12, D:4) a +0 dagger a kobold corpse (26, 7, D:4) a hobgoblin corpse (27, 6, D:4) a +0 giant spiked club (29, -6, D:4) a +0 whip a +0 leather armour a +0 whip a gnoll corpse (31, -5, D:4) a +5 ring of evasion (34, -2, D:4) a +0 pair of boots