leeig Level 1 of the Dungeon Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (0, 9, D:2) a +0 dagger (4, -4, D:2) an inkwell talisman (14, 18, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an orb of pyromania (3, 1, D:3) a hobgoblin corpse (skeletalised by now) (11, 7, D:3) a +0 club a kobold corpse (skeletalised by now) (15, 16, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (19, 18, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Juokuin's Armour Boutique a +0 pair of boots of flying (172 gold) the +0 ring mail "Deug Cec Vor" {Rampage rPois Int-3 SInv} (196 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (30 gold) a +0 robe (13 gold) a +0 leather armour of cold resistance (135 gold) +1 golden dragon scales (1305 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 plate armour (270 gold) a +0 scale mail (60 gold) (0, 0, D:4) a +0 robe (4, -28, D:4) a +0 club a goblin skeleton (5, -4, D:4) a ball python corpse (skeletalised by now) (7, 9, D:4) a +0 sling (12, 5, D:4) a +0 dagger a +0 sling (12, 7, D:4) a +0 dagger a +0 animal skin the +2 helmet "Oce Maus" {Snipe, rC+ Will+ Int-3} rC+: It protects you from cold. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 dagger a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (13, 6, D:4) a +0 club a goblin corpse (skeletalised by now) (13, 7, D:4) a +0 dagger a goblin corpse (skeletalised by now) (13, 8, D:4) a +0 dagger a +0 club (16, 9, D:4) a +0 devious dagger a +0 sling (24, -8, D:4) a +0 mace a +0 scale mail an orc skeleton (24, -7, D:4) a +0 hand axe a +0 club a +0 ring mail a +0 club a +0 leather armour an orc skeleton an orc skeleton (38, -5, D:4) a +0 whip (39, -47, D:4) 5 javelins (39, -46, D:4) a +0 whip a stone (57, -34, D:4) a +0 mace Level 5 of the Dungeon (6, 11, D:5) 6 poisoned darts (8, -6, D:5) a +0 spear (8, -5, D:5) a +0 halberd (9, -6, D:5) a +0 whip a +0 leather armour (9, 15, D:5) a +0 flail (10, -6, D:5) a +0 flail (11, -5, D:5) a +0 spear (25, -1, D:5) a +0 ring mail (25, 7, D:5) a +0 buckler (44, -11, D:5) a +0 leather armour (48, 20, D:5) a maw talisman Level 6 of the Dungeon (3, -8, D:6) a +0 spear (15, -17, D:6) a +0 war axe (21, -30, D:6) a parchment of Call Canine Familiar (38, 6, D:6) an orb of pyromania (47, -18, D:6) a +0 shortbow (56, -25, D:6) a +0 glaive Level 7 of the Dungeon [Shop] Remaekla's Weapon Shop a +0 mace (48 gold) a +0 athame (160 gold) a +0 great mace (160 gold) a +2 scimitar of flaming (364 gold) a +0 quarterstaff (80 gold) a +5 heavy battleaxe (720 gold) the +1 rapier of the Spider {drain, rElec Will++} (686 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. It cannot be enchanted further. a +5 falchion of freezing (518 gold) a +0 whip (40 gold) a +0 spear (48 gold) the +5 rapier of the Crypt {flame, Str+5} (838 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. (6, -5, D:7) a potion of moonshine (21, 4, D:7) a +0 spear (29, -13, D:7) 4 gold pieces a +0 hand axe (32, 18, D:7) a +3 dagger a +0 robe (34, -2, D:7) 20 gold pieces (35, -6, D:7) 3 gold pieces a +0 club (35, 20, D:7) a +2 halberd of freezing a +0 robe (40, 13, D:7) a human skeleton (43, 13, D:7) a +0 hand axe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 leather armour a +0 hand axe (0, 1, Bailey) 2 boomerangs (2, 0, Bailey) 3 boomerangs (2, 3, Bailey) 2 boomerangs (8, -3, Bailey) the +8 tower shield of Impressiveness {*Silence rElec rPois Will++} *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. It cannot be enchanted further. (unseen) (8, -2, Bailey) a potion of experience (8, 4, Bailey) a scroll of fog (8, 5, Bailey) a +6 heavy flail (unseen) (10, 1, Bailey) a fortress talisman (14, -7, Bailey) a +0 hand axe a +0 leather armour (16, 8, Bailey) a +0 ring mail (16, 9, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (17, 8, Bailey) a +0 hand axe a +0 leather armour (19, 5, Bailey) a +0 hand axe a +0 leather armour (20, -3, Bailey) 2 boomerangs (20, 5, Bailey) a +0 broad axe a +1 war axe a +0 chain mail a +0 hand axe a +0 ring mail (22, -3, Bailey) a boomerang