leeig Level 1 of the Dungeon (1, 38, D:1) a +0 spear (5, 16, D:1) a +0 robe (5, 34, D:1) a +0 whip (6, 32, D:1) a +0 club (6, 33, D:1) a +0 club (7, 8, D:1) a rat corpse (skeletalised by now) (7, 9, D:1) a rat corpse (skeletalised by now) (7, 31, D:1) a rat corpse (skeletalised by now) (8, 7, D:1) a rat corpse (skeletalised by now) (11, 2, D:1) a +0 robe (18, 19, D:1) a +0 leather armour (20, -2, D:1) a quokka skeleton (28, 26, D:1) a +0 ring mail (36, 22, D:1) a +0 dagger (37, 17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (41, 39, D:1) a +0 club a goblin skeleton (42, 37, D:1) the inkwell talisman of Zydd {rN+ Int+3 Dex+2} [inkwell talisman] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (49, 14, D:1) a bat skeleton (52, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (53, 30, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, 0, D:2) a +0 club (23, -7, D:2) a +0 ring mail (25, 6, D:2) a +0 club a +0 leather armour (36, -29, D:2) a +0 short sword (41, -26, D:2) a +0 robe (41, 9, D:2) a hobgoblin skeleton (43, -1, D:2) a +0 sling (44, -26, D:2) a hobgoblin skeleton (51, -29, D:2) 6 javelins (66, -24, D:2) a bat skeleton (69, -2, D:2) a +0 club Level 3 of the Dungeon (16, -15, D:3) a +0 club a +1 sling of freezing (16, 19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (20, -22, D:3) a parchment of Swiftness (20, -9, D:3) a +0 leather armour (26, -17, D:3) a +0 robe (26, -15, D:3) a quokka corpse (skeletalised by now) (26, -5, D:3) a +0 dagger 3 poisoned darts a kobold skeleton (27, 14, D:3) a +0 whip (30, 32, D:3) a +1 whip of flaming a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (31, 32, D:3) a +0 flail a gnoll corpse (skeletalised by now) (34, -4, D:3) a +0 leather armour (37, 5, D:3) a rat skeleton (40, 4, D:3) a +0 falchion a +0 club a +0 ring mail a +0 club an orc skeleton an orc skeleton (40, 5, D:3) a +0 hand axe 2 boomerangs an orc skeleton (43, 5, D:3) a +0 dagger a +0 robe an orc skeleton (46, 14, D:3) a ball python skeleton (47, -1, D:3) a +0 sling (50, 10, D:3) a +0 robe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a stone (12, 19, D:4) a quill talisman (14, 13, D:4) an orc corpse (skeletalised by now) (20, 21, D:4) a medusa talisman (23, 9, D:4) 5 boomerangs (24, 33, D:4) a +0 short sword (26, 20, D:4) a +0 club a +0 ring mail (26, 21, D:4) a +0 flail an orc skeleton (29, 9, D:4) a +0 orcbow (31, 8, D:4) a +1 dagger (48, -2, D:4) a ball python corpse (skeletalised by now) (48, 5, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (4, 26, D:5) a +0 club an orc skeleton (5, 27, D:5) a +0 leather armour a +0 hand axe (6, 4, D:5) a +0 dagger (6, 27, D:5) a +0 robe a +0 dagger (23, 33, D:5) a +0 war axe (26, 1, D:5) the +5 whip of leeig's Bloody Death {antimagic, rElec Int+3} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (40, 28, D:5) a +0 trident (41, 9, D:5) a +0 hand axe (42, 34, D:5) a +0 dagger a +0 robe an orc skeleton (42, 35, D:5) a howler monkey skeleton (42, 36, D:5) a +0 club a +0 leather armour an orc skeleton (43, 11, D:5) a storm talisman (43, 34, D:5) a +0 club a +0 dagger a +0 scale mail an orc skeleton (44, 35, D:5) a +1 rapier of venom a +0 leather armour (45, 11, D:5) a +0 falchion (46, 12, D:5) a hound skeleton (52, 17, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (still there?) a +3 leather armour of fire resistance (still there?) (5, 6, D:6) the scarab talisman of Birdsong {Will+ rCorr Dex-4} [scarab talisman] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). (8, 6, D:6) a +0 dagger of venom (still there?) a +0 robe (still there?) (9, 8, D:6) an iguana corpse (11, 8, D:6) a +5 dire flail of holy wrath a +0 leather armour (23, 14, D:6) a +0 rapier