leeig Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (6, -3, D:1) a +0 flail (8, 1, D:1) a +0 hand axe (10, 15, D:1) a hobgoblin corpse (skeletalised by now) (11, -28, D:1) a +0 dagger (14, 17, D:1) a ball python corpse (skeletalised by now) (19, -29, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (20, -1, D:1) a +0 ring mail (25, -25, D:1) a +0 short sword (34, -22, D:1) a +0 short sword a kobold skeleton (35, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (36, 16, D:1) a ball python corpse (skeletalised by now) (39, -4, D:1) a +0 ring mail (50, 3, D:1) a +0 leather armour (52, -38, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (54, -26, D:1) a rat corpse (skeletalised by now) (54, -25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, 21, D:2) a +0 chain mail (11, 39, D:2) a +0 hand axe a +0 ring mail (19, 20, D:2) a +0 short sword (26, 37, D:2) a rat corpse (skeletalised by now) (30, 10, D:2) a +0 robe the human skeleton of Sigmund (33, 9, D:2) a +0 whip (38, 11, D:2) a +0 club (39, 20, D:2) a quokka skeleton (39, 21, D:2) a rat skeleton (44, 29, D:2) an adder corpse (skeletalised by now) (47, 35, D:2) a +0 robe Level 3 of the Dungeon (1, -9, D:3) the quill talisman of Qazlal's Esteem {Rampage rN+ Int+2 Dex-2} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). (10, -1, D:3) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (10, 0, D:3) a +0 dagger a +0 robe (10, 1, D:3) a +0 whip 2 boomerangs a +0 scale mail (11, 0, D:3) a +0 club (18, 3, D:3) a +0 club (25, 13, D:3) a +0 short sword an orc skeleton (27, 12, D:3) a +0 scale mail (28, 13, D:3) a +0 war axe a +0 leather armour a +0 club a +3 sling of draining a +0 leather armour (29, 13, D:3) a +0 mace an orc skeleton (31, 13, D:3) a +0 hand axe a +0 chain mail (31, 14, D:3) a frilled lizard skeleton (39, 23, D:3) a ball python corpse (skeletalised by now) (43, 31, D:3) a +0 dagger a goblin corpse (skeletalised by now) (47, -4, D:3) a potion of moonshine (49, 12, D:3) a +0 club (51, 0, D:3) a ball python corpse (skeletalised by now) (52, 31, D:3) a bat corpse (skeletalised by now) (52, 32, D:3) a frilled lizard corpse (skeletalised by now) (54, 21, D:3) a bat corpse (skeletalised by now) (56, 15, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, -16, D:4) a +0 club (5, -24, D:4) a +0 dagger (6, -1, D:4) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (11, -11, D:4) a +0 whip a +0 dagger an orc skeleton (28, -4, D:4) a +0 falchion a +0 ring mail a goblin skeleton (30, 0, D:4) the +0 barding of the Unseen Realm {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (31, -27, D:4) a +0 club (32, -27, D:4) a +0 quarterstaff a goblin skeleton (36, -14, D:4) the medusa talisman of Zuracw {Harm rC+} [medusa talisman] Harm: It increases damage dealt and taken. rC+: It protects you from cold. (37, -10, D:4) a parchment of Spellspark Servitor (39, -18, D:4) a +0 club (40, -12, D:4) an inkwell talisman (44, -29, D:4) a +0 halberd (45, -26, D:4) a ball python skeleton (45, -8, D:4) 3 flux baubles (46, -26, D:4) a +0 club a hobgoblin skeleton (46, -20, D:4) a +0 short sword (46, 3, D:4) a +0 leather armour a +0 dagger (48, -30, D:4) a +0 halberd (48, -26, D:4) a +0 trident an orc skeleton (48, -24, D:4) a +0 robe a +0 dagger an orc skeleton (49, -26, D:4) an iguana skeleton (49, -25, D:4) a quokka skeleton (49, -24, D:4) a +0 dagger (52, -30, D:4) a +0 robe a +2 mace Level 5 of the Dungeon (14, 3, D:5) a +0 robe (21, 5, D:5) a +0 leather armour (27, -37, D:5) a +0 whip an orc skeleton (28, -39, D:5) a +0 dagger a +0 robe (28, -37, D:5) a +0 flail an orc skeleton (29, -39, D:5) a +0 flail (29, -37, D:5) a +2 whip of venom (unseen)