leeig Level 1 of the Dungeon (4, -10, D:1) a +0 club (12, 4, D:1) a frilled lizard skeleton (14, 0, D:1) 6 atropa-tipped darts (16, -5, D:1) a +0 flail (24, 10, D:1) a +0 dagger (36, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (3, -24, D:2) a +0 leather armour (18, -26, D:2) a +0 short sword (20, -44, D:2) a +0 sling (28, -19, D:2) a +0 leather armour a +0 animal skin (28, 3, D:2) a +0 cloak (34, -21, D:2) a hobgoblin skeleton (35, -35, D:2) a hobgoblin corpse (skeletalised by now) (40, -37, D:2) a +0 leather armour (43, -13, D:2) a +0 short sword a kobold skeleton (44, -28, D:2) a +0 robe (46, -11, D:2) a +0 ring mail (49, -26, D:2) a +0 leather armour (50, -18, D:2) a +0 dagger a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +1 scythe of flaming a +2 robe of fire resistance (2, 1, D:3) a rat corpse (skeletalised by now) (12, 4, D:3) a bat skeleton (14, -13, D:3) a +0 dagger (16, -3, D:3) a +0 club (21, -39, D:3) a +0 mace (22, -28, D:3) a ball python corpse (skeletalised by now) (26, -20, D:3) a +0 heavy flail (28, -30, D:3) a +0 leather armour (36, -26, D:3) a ball python skeleton (38, -23, D:3) a +0 plate armour (41, -1, D:3) a +0 giant club (44, -9, D:3) 5 poisoned darts (46, -23, D:3) a +0 ring mail (55, -2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip of flaming a +0 robe (4, -17, D:4) a +0 falchion (16, -25, D:4) a +0 falchion a +0 leather armour (19, 11, D:4) a +0 club a kobold corpse (skeletalised by now) (20, -27, D:4) a +0 leather armour (22, 1, D:4) a hound skeleton (27, 5, D:4) 4 poisoned darts (31, 10, D:4) a staff of alchemy (34, -16, D:4) the +1 ring mail of Ycal {Harm +Inv rN+} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. It cannot be enchanted further. (34, -14, D:4) a +0 club a goblin corpse (skeletalised by now) (46, -36, D:4) a +0 short sword an orc corpse (skeletalised by now) Level 5 of the Dungeon (3, 4, D:5) a +0 plate armour (4, 4, D:5) 2 poisoned darts (7, 6, D:5) a +0 robe (9, 12, D:5) a potion of magic (15, 3, D:5) a wand of light (14) (17, 15, D:5) 18 gold pieces the Necropolis (0, 0, Necropolis) a +0 hand axe (1, 1, Necropolis) a +2 scimitar of holy wrath (3, 2, Necropolis) a +0 scale mail (4, -2, Necropolis) a steam dragon corpse (skeletalised by now) (6, -7, Necropolis) a +0 halberd (7, -7, Necropolis) a +0 club (8, -6, Necropolis) a +0 leather armour (19, -18, Necropolis) a +1 trident of chaos (unseen) (19, -17, Necropolis) 10 gold pieces (20, -18, Necropolis) 20 gold pieces (20, -17, Necropolis) the +5 short sword "Pinoptag" {chaos, rPois Str-2 Int+2} rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (20, -12, Necropolis) 8 gold pieces (25, -17, Necropolis) 9 gold pieces (26, -6, Necropolis) 9 gold pieces (31, -11, Necropolis) 15 gold pieces (31, -6, Necropolis) the +4 spear "Usonon" {chaos, rCorr Dex+4} rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (31, -5, Necropolis) a scroll of identify (32, -6, Necropolis) 6 gold pieces (32, -5, Necropolis) a potion of berserk rage (42, 4, Necropolis) a scroll of enchant weapon (43, 4, Necropolis) 15 gold pieces (44, 4, Necropolis) 8 gold pieces (45, 4, Necropolis) a +0 leather armour (46, 4, Necropolis) 7 gold pieces (47, 4, Necropolis) 15 gold pieces (48, 4, Necropolis) 17 gold pieces (50, -1, Necropolis) a potion of might