leeig Level 1 of the Dungeon (33, -4, D:1) a +0 club Level 2 of the Dungeon (6, 19, D:2) a +0 short sword (12, 21, D:2) a +0 short sword (13, 35, D:2) a blade talisman (18, 25, D:2) a +0 whip (19, 17, D:2) a +0 short sword (20, 3, D:2) a +0 dagger (32, 23, D:2) a frilled lizard skeleton (38, 7, D:2) a +0 spear (48, 6, D:2) a +0 robe (49, 22, D:2) a +0 dagger (50, 7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (53, 10, D:2) a +0 whip (55, 38, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (15, 5, D:3) a +0 robe (16, 7, D:3) an adder corpse (skeletalised by now) (26, 21, D:3) the inkwell talisman of Noner {+Blink Will- Int+5} [inkwell talisman] +Blink: It lets you blink. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). (27, 0, D:3) 4 large rocks (33, 18, D:3) a rat skeleton (34, 12, D:3) a +0 ring mail (39, 42, D:3) a +0 short sword (40, 30, D:3) a +0 dagger a goblin skeleton (50, 14, D:3) a quokka skeleton (52, 19, D:3) a +0 quarterstaff (60, 49, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) the +6 spear of the Leaping Saviour {freeze, rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (25, 13, D:4) a ball python skeleton (25, 19, D:4) a +0 robe (26, -13, D:4) a +0 sling (27, -1, D:4) a +0 dagger (32, 17, D:4) a ball python skeleton (35, -4, D:4) a quill talisman (39, 18, D:4) a +0 dagger (47, 6, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 2 potions of curing (1, -6, D:5) a +0 dagger (4, -5, D:5) a +0 dagger (5, 0, D:5) a +0 club (10, -6, D:5) a potion of attraction (11, 7, D:5) a +0 whip a +0 scale mail a +0 falchion a +0 club (12, -2, D:5) 11 gold pieces (12, 7, D:5) a +2 dagger of venom a +0 hand axe the Ecumenical Temple