leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (3, -53, D:1) a ball python corpse (skeletalised by now) (4, -41, D:1) a +0 club a goblin skeleton (6, -41, D:1) a jackal skeleton (6, -10, D:1) a +0 robe (7, -41, D:1) a jackal skeleton a jackal skeleton (7, -8, D:1) a +0 dagger a ball python corpse (skeletalised by now) (8, 4, D:1) a +0 plate armour (10, -4, D:1) a bat corpse (skeletalised by now) (14, 0, D:1) a +0 pair of boots (20, -42, D:1) a bat skeleton (30, -12, D:1) a +0 club a goblin skeleton (30, -11, D:1) a jackal skeleton a jackal skeleton (41, -54, D:1) a +0 dagger (48, -52, D:1) a quokka corpse (skeletalised by now) (49, -52, D:1) a +0 short sword a kobold corpse (skeletalised by now) (49, -21, D:1) a +0 pair of boots (52, 6, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 25, D:2) a quokka corpse (skeletalised by now) (4, -6, D:2) a +0 spear (10, 4, D:2) a hobgoblin corpse (skeletalised by now) (16, -3, D:2) a ball python skeleton (17, -2, D:2) a +0 club a kobold skeleton (21, 14, D:2) a parchment of Mercury Arrow (26, 10, D:2) a +0 dagger (37, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, -1, D:2) a +0 robe (43, 30, D:2) a +0 short sword (44, 23, D:2) a +0 whip (45, 24, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) the troll corpse of Pargi (skeletalised by now) (2, -25, D:3) a +0 ring mail (6, -1, D:3) a +0 ring mail (13, 4, D:3) a +0 club (14, 2, D:3) a +0 whip (15, -16, D:3) a quokka corpse (skeletalised by now) (16, -22, D:3) a rat corpse (skeletalised by now) (28, -30, D:3) a +0 scale mail (35, 2, D:3) a +0 robe (38, 7, D:3) a +0 ring mail (41, -9, D:3) a +0 falchion (43, 6, D:3) an adder skeleton (46, -22, D:3) a bat corpse (skeletalised by now) (47, -10, D:3) the +0 sling "Fijyuklu" {elec, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (57, 9, D:3) a +0 quarterstaff (61, -7, D:3) a ball python skeleton Level 4 of the Dungeon (0, 21, D:4) a +0 club (0, 47, D:4) the +10 ring mail "Ypexaxt" {Harm Will+ Dex+2} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (5, 37, D:4) a +0 club a goblin corpse (skeletalised by now) (13, 20, D:4) a +0 war axe (26, 32, D:4) a hound corpse (skeletalised by now) (34, 51, D:4) a +0 spear (35, 49, D:4) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (36, 11, D:4) a hound corpse (skeletalised by now) (36, 51, D:4) a +0 flail (37, 51, D:4) a +2 flail of holy wrath (44, 36, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (44, 37, D:4) a +0 mace a +0 arbalest a +0 plate armour (46, 37, D:4) a +0 whip (57, 54, D:4) a +0 whip (59, 54, D:4) a +0 spear a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a manual of Long Blades (0, 4, D:5) a parchment of Blink (31, 16, D:5) a jackal corpse (skeletalised by now) (33, 17, D:5) a jackal corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a potion of brilliance (5, -1, D:6) a +4 ring of protection (5, 0, D:6) a +0 giant club an ogre corpse (11, -1, D:6) a scroll of immolation (14, 36, D:6) a +0 chain mail (18, 17, D:6) a sky beast corpse Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (26, -10, D:7) a +0 short sword (29, -12, D:7) a +0 short sword (33, -17, D:7) 5 javelins