leafmold Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (2, 0, D:1) a bat skeleton (12, 5, D:1) a ball python skeleton (15, 31, D:1) a +0 leather armour (16, -2, D:1) 3 poisoned darts (21, 32, D:1) a rat corpse (skeletalised by now) (29, -2, D:1) a rat corpse (skeletalised by now) (40, -11, D:1) a +0 club (40, 2, D:1) a bat skeleton (43, 32, D:1) a hobgoblin corpse (skeletalised by now) (44, 33, D:1) 2 poisoned darts a rat corpse (skeletalised by now) (45, 34, D:1) a frilled lizard corpse (skeletalised by now) (46, 5, D:1) a frilled lizard corpse (skeletalised by now) (49, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 9, D:1) 4 darts of disjunction (54, 5, D:1) a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (6, -9, D:2) the +8 chain mail of Inference {^Drain rElec rN+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (10, -28, D:2) an adder corpse (skeletalised by now) (10, -25, D:2) a quokka corpse (skeletalised by now) (23, -14, D:2) a bat skeleton (23, 1, D:2) a quokka skeleton (25, 16, D:2) a +0 hammer (30, -8, D:2) a bat skeleton (48, -10, D:2) a ball python corpse (skeletalised by now)