leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 14, D:1) a +0 dagger 5 stones (9, 46, D:1) a +0 club 4 stones (13, 24, D:1) a +0 whip a kobold skeleton (14, 46, D:1) a +0 ring mail (15, 36, D:1) 5 poisoned darts (29, 41, D:1) a +0 chain mail (39, 56, D:1) a hobgoblin corpse (skeletalised by now) (40, 46, D:1) a +0 robe (43, 2, D:1) a bat skeleton (48, 46, D:1) a rat corpse (skeletalised by now) (48, 48, D:1) a +0 pair of boots (49, 53, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (53, 3, D:1) a ball python skeleton (59, 4, D:1) a +0 club (59, 40, D:1) a +0 whip (61, 48, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (7, 20, D:2) a +0 mace (9, 3, D:2) a quokka skeleton (12, 3, D:2) a rat skeleton (16, 12, D:2) a hobgoblin corpse (skeletalised by now) (16, 19, D:2) the +4 mace "Killer Bee's Peril" {flame, ^Contam rN++ Int+3} ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (25, 20, D:2) a +0 cloak (26, 27, D:2) a +0 dagger (27, 24, D:2) a +0 dagger (27, 28, D:2) a hobgoblin corpse (skeletalised by now) (33, 30, D:2) a +0 dagger a +0 sling (36, 25, D:2) a quokka corpse (skeletalised by now) (40, 19, D:2) a ball python corpse (skeletalised by now) (44, 32, D:2) a hobgoblin corpse (skeletalised by now) (47, 32, D:2) 2 large rocks (50, -2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (8, -5, D:3) the quill talisman of Diankuit {Int+3 Slay+2 SInv} [quill talisman] Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (14, -10, D:3) a +0 dagger a +0 robe an orc skeleton (15, -12, D:3) a +0 hand axe (15, -10, D:3) a +1 whip of venom a +0 mace a +0 ring mail a +0 dagger a +0 robe an orc skeleton (16, 3, D:3) 3 poisoned darts (17, 11, D:3) a +0 leather armour (20, 8, D:3) an adder skeleton (20, 24, D:3) a +0 robe (38, 5, D:3) a +0 chain mail (40, 13, D:3) a quokka skeleton (40, 32, D:3) a +0 whip 7 poisoned darts a kobold corpse (skeletalised by now) (42, 30, D:3) a +0 club a +0 leather armour (43, 30, D:3) the +12 mace of Ottamus {drain, Bane +Blink rElec} Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rElec: It insulates you from electricity. It cannot be enchanted further. (46, 3, D:3) 5 poisoned darts (49, 7, D:3) a hobgoblin corpse (skeletalised by now) (51, 0, D:3) a +0 club a stone a kobold skeleton (51, 26, D:3) a maw talisman (52, 30, D:3) a +0 trident (56, 1, D:3) a +0 war axe Level 4 of the Dungeon (0, 30, D:4) a +0 flail a +0 scale mail (0, 31, D:4) a +0 mace a +0 chain mail (1, 30, D:4) a +0 dagger a +0 robe (5, 34, D:4) a +0 war axe a +0 ring mail (15, 23, D:4) a +0 chain mail (26, 6, D:4) a +0 short sword (41, 33, D:4) a +0 ring mail Level 5 of the Dungeon (4, -10, D:5) a +0 dagger (13, -18, D:5) an adder corpse (skeletalised by now) (13, -4, D:5) a +0 dagger a +0 dagger an orc skeleton (14, -4, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe an orc skeleton (14, -3, D:5) a +0 hand axe a +0 ring mail Level 6 of the Dungeon (1, -5, D:6) 5 poisoned darts (21, -1, D:6) a +0 chain mail a +2 heavy flail (23, -2, D:6) a +0 morningstar (35, -6, D:6) a +0 whip (54, -7, D:6) a +0 club a +0 ring mail (55, -7, D:6) a +0 mace an orc corpse (56, 4, D:6) a +0 dagger a +0 robe an orc corpse Level 7 of the Dungeon (6, -18, D:7) a +0 club a +0 leather armour (7, -18, D:7) a +0 spear a +0 whip (7, -17, D:7) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, -16, D:7) a hound corpse (skeletalised by now) (34, -25, D:7) a +0 chain mail (36, -20, D:7) a +0 ring mail (47, -35, D:7) a scroll of revelation the Ecumenical Temple