leafmold Level 1 of the Dungeon (17, 11, D:1) a ball python corpse (skeletalised by now) (19, 0, D:1) a +0 robe (29, 6, D:1) a jackal skeleton (30, -12, D:1) a +0 spear (30, 7, D:1) a rat skeleton (31, 4, D:1) a jackal skeleton (32, 3, D:1) a frilled lizard skeleton (34, 8, D:1) a bat skeleton (35, 7, D:1) a +0 club a jackal skeleton (35, 9, D:1) a +0 club (42, -1, D:1) a rat skeleton (44, -3, D:1) a hobgoblin skeleton (44, -2, D:1) a ball python skeleton (46, 15, D:1) a frilled lizard corpse (skeletalised by now) (47, -15, D:1) a bat skeleton (50, -17, D:1) a +0 whip (51, -5, D:1) a +0 dagger (53, -22, D:1) a +0 dagger of protection (58, -20, D:1) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (64, -14, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 4, D:2) a +0 robe (5, 36, D:2) a goblin skeleton (10, 40, D:2) a frilled lizard corpse (skeletalised by now) (14, 52, D:2) a +0 robe (16, 5, D:2) a +0 dagger (20, 41, D:2) a +0 dagger (20, 44, D:2) a bat corpse (skeletalised by now) (22, 25, D:2) a rat skeleton (24, 33, D:2) 2 poisoned darts (26, 29, D:2) a +0 leather armour (36, 15, D:2) a +0 whip (40, 32, D:2) a rat corpse (skeletalised by now) (47, 26, D:2) a +0 club (51, 6, D:2) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) Level 3 of the Dungeon (2, -20, D:3) the +2 ring mail of True Grit {Will+ rCorr Dex+3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (4, -26, D:3) a +0 scale mail (5, -3, D:3) a +0 dagger of venom a +1 ring mail of poison resistance the goblin corpse of Ijyb (skeletalised by now) (8, 16, D:3) a jackal corpse (skeletalised by now) (10, 16, D:3) a +0 dagger 4 stones (12, -10, D:3) a parchment of Flame Wave (23, -25, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (23, -13, D:3) a +0 helmet (26, -23, D:3) a +0 ring mail (31, 15, D:3) a +0 mace (32, -6, D:3) an adder corpse (skeletalised by now) (32, 15, D:3) a +0 whip (33, -7, D:3) a hobgoblin corpse (skeletalised by now) (33, -6, D:3) a +0 short sword 3 stones (33, 7, D:3) a +0 ring mail (33, 16, D:3) a +0 hand axe (33, 17, D:3) a +0 club a +0 leather armour (35, 19, D:3) a +0 scale mail (45, -17, D:3) a +0 whip a gnoll corpse (skeletalised by now) (46, -17, D:3) a +0 flail a +0 whip a +0 halberd a gnoll corpse (skeletalised by now) (46, -16, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (12, -2, D:4) a +0 helmet (15, -8, D:4) a +0 ring mail (27, 16, D:4) a +0 short sword (39, 3, D:4) a howler monkey corpse (skeletalised by now) (41, 2, D:4) a jackal corpse (skeletalised by now) (42, 2, D:4) a +0 club 4 stones a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (55, -3, D:4) a +0 great mace (60, 28, D:4) the +6 war axe "Ubaczag" {flame, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. Level 5 of the Dungeon (10, -7, D:5) a +0 long sword (28, 33, D:5) a +0 flail (32, 28, D:5) a +0 mace (39, 2, D:5) a +3 whip of venom (40, -3, D:5) a +0 hand axe (46, 12, D:5) a ball python skeleton (48, 11, D:5) a +0 ring mail (55, -6, D:5) a +0 club (56, -2, D:5) a +0 trident a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (16, -5, D:6) a +0 ring mail (21, -24, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 ring mail (21, 10, D:6) a +0 falchion (22, -23, D:6) a +0 dagger a +0 ring mail a +0 mace a boomerang a +0 chain mail a +0 falchion an orc corpse (skeletalised by now) (22, -15, D:6) an adder corpse (skeletalised by now) (28, 3, D:6) a +0 falchion a +2 robe of resistance (30, -8, D:6) a +0 shortbow a centaur skeleton (31, 17, D:6) a +0 dagger (32, 1, D:6) a +0 war axe (33, 8, D:6) a +0 shortbow (34, 13, D:6) a +0 robe Level 7 of the Dungeon (3, 4, D:7) a maw talisman (4, 3, D:7) a +1 cloak of air a +0 dagger (18, -30, D:7) a boomerang a +0 dagger (18, -14, D:7) a +0 heavy spear (19, -30, D:7) a +0 chain mail a +0 club (19, -29, D:7) a +0 whip a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -28, D:7) a +0 ring mail a +0 whip an orc corpse (skeletalised by now) (29, -18, D:7) a +0 shortbow (41, -36, D:7) a +0 dagger a +0 robe (42, -34, D:7) a +0 scimitar a +0 robe (50, -40, D:7) a +0 ring mail (52, -21, D:7) a +1 war axe a +0 robe Level 8 of the Dungeon (9, -13, D:8) a potion of haste (13, -1, D:8) a +0 robe (13, 4, D:8) a black bear skeleton (16, 0, D:8) a bullfrog skeleton (16, 14, D:8) a +3 trident of draining a +0 robe an orb of stardust the barachi corpse of Jeremiah (skeletalised by now) (17, 2, D:8) a black bear corpse (skeletalised by now) (17, 5, D:8) a +0 dagger (17, 18, D:8) a +0 whip (18, -8, D:8) 10 gold pieces (18, -6, D:8) a +0 whip an orc skeleton (19, -6, D:8) a +0 hand axe a +0 flail (20, -7, D:8) a +0 ring mail a +0 hand axe (21, 12, D:8) a water moccasin corpse (skeletalised by now) (22, -8, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) the +1 robe "Uckor" {Int+5} Int+5: It affects your intelligence (+5). It cannot be enchanted further. (11, -8, D:9) a +0 rapier (11, 8, D:9) a scarab talisman (15, 21, D:9) a +2 quarterstaff of speed a +0 sling a +0 leather armour (16, 17, D:9) a howler monkey skeleton (19, 25, D:9) a +0 ring mail (20, -9, D:9) a +0 dagger (20, 16, D:9) a +0 shortbow (21, 2, D:9) a +0 robe (23, -8, D:9) a +0 rapier a +0 robe a +0 pair of gloves (28, 2, D:9) a +0 dagger (41, 8, D:9) a +0 dagger a +0 shortbow a centaur skeleton (42, 16, D:9) a +1 dagger of venom a +0 dagger a +0 robe a +0 battleaxe a +1 orcbow of flaming a +0 plate armour (43, 16, D:9) a +0 dagger a +0 antimagic short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (43, 17, D:9) a +0 whip 6 poisoned darts a +0 short sword a kobold skeleton (45, 17, D:9) a +0 war axe a +0 robe (45, 29, D:9) a +0 orcbow a centaur skeleton (48, -6, D:9) a +0 quarterstaff (51, 29, D:9) a +0 dagger (57, 33, D:9) a +1 halberd a +0 robe a +2 flail a +0 robe Level 10 of the Dungeon the Ecumenical Temple Level 1 of the Lair of Beasts (2, -3, Lair:1) a +0 club (17, 6, Lair:1) a water moccasin corpse (18, -17, Lair:1) 7 gold pieces (22, 20, Lair:1) a +0 dagger a +0 short sword a +1 leather armour of positive energy the goblin corpse of Sprozz (23, -9, Lair:1) a potion of brilliance (27, 16, Lair:1) a bullfrog corpse the Necropolis (3, -1, Necropolis) a potion of haste (3, 0, Necropolis) 10 gold pieces (4, -1, Necropolis) 11 gold pieces (5, 0, Necropolis) a scroll of fog (5, 2, Necropolis) 21 gold pieces (6, 1, Necropolis) 2 scrolls of silence (6, 2, Necropolis) a potion of cancellation (39, 12, Necropolis) a scroll of teleportation (39, 15, Necropolis) a staff of air (unseen) (40, -14, Necropolis) a wand of mindburst (4) (40, -11, Necropolis) a potion of invisibility (41, 12, Necropolis) a parchment of Confusing Touch (42, -16, Necropolis) a +4 ring of protection (42, -9, Necropolis) a +4 ring of protection (42, 9, Necropolis) 9 gold pieces (42, 14, Necropolis) a +0 robe (43, 12, Necropolis) a +0 rapier of speed (unseen) (43, 13, Necropolis) 19 gold pieces (44, 10, Necropolis) 21 gold pieces (44, 13, Necropolis) 18 gold pieces (44, 14, Necropolis) the +2 storm dragon scales of the Zankallala {Harm rElec Str-4 SInv} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). SInv: It lets you see invisible. It cannot be enchanted further. (45, -16, Necropolis) a +10 plate armour of ponderousness (45, -9, Necropolis) a +0 chain mail (45, 16, Necropolis) 11 gold pieces (45, 18, Necropolis) 10 gold pieces (45, 19, Necropolis) 22 gold pieces (47, -14, Necropolis) a +0 dire flail (47, -11, Necropolis) 15 gold pieces (48, 15, Necropolis) 8 gold pieces