leafmold Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a +2 vampiric dagger a goblin corpse (skeletalised by now) (4, 12, D:1) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (5, 10, D:1) a +0 dagger (11, -8, D:1) a +0 club (13, -16, D:1) a +0 antimagic short sword a stone a kobold skeleton (21, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 18, D:1) a +0 dagger a goblin skeleton (22, -15, D:1) a rat skeleton (23, -16, D:1) a hobgoblin skeleton (23, -15, D:1) a bat skeleton (23, 17, D:1) a +0 dagger (26, -14, D:1) a hobgoblin skeleton (31, 0, D:1) a bat corpse (skeletalised by now) (38, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, -18, D:1) a +0 mace (45, 16, D:1) a bat corpse (skeletalised by now) (46, 16, D:1) a quokka corpse (skeletalised by now) (49, 17, D:1) a +0 dagger (51, -7, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (6, -19, D:2) a ball python skeleton (8, 2, D:2) a +0 dagger (24, 18, D:2) a +0 ring mail (28, -20, D:2) a frilled lizard corpse (skeletalised by now) (31, -1, D:2) a bat skeleton (32, -5, D:2) a +0 pair of boots (35, 3, D:2) a hobgoblin skeleton (59, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (59, 5, D:2) a +0 long sword (62, -8, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 short sword "Tezito" {devious, Str+3 Int+3} (3260 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +3 leather armour "Seitelav" {Regen+} (2400 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +2 leather armour of Death's Door {rC+ rN++ Regen+ Str-4} (2810 gold) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). It cannot be enchanted further. the +0 leather armour of the Plethaurus {rF+} (1600 gold) rF+: It protects you from fire. It cannot be enchanted further. the alchemy staff "Fozib" {rPois rN++ Dex+4 Alch} (5090 gold) [staff of alchemy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). Alch: It increases the power of your Alchemy spells. the scarf "Doxetesa" {Harm, Fly} (1610 gold) Fly: It grants you flight. the +0 robe "Raotuczi" {Str+4 Int+5} (2680 gold) Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the ring of Joy {Will- rCorr Str-3 Slay+6 SInv} (4590 gold) [ring of resist corrosion] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. the +2 robe of Eternal Night {^Drain +Inv rCorr Stlth+} (2770 gold) ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 sling of Outrage {freeze, rCorr Int+2 Dex-4} (4610 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +3 leather armour of Leac {rElec} (3100 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the fortress talisman of Integrity {Rampage rF- Str+2 Int+5} (4650 gold) [fortress talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). the conjuration staff of Ziobin {rC+ rN+++ Int-5 Dex-5 Conj Ice} (4460 gold) [staff of conjuration] rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). Dex-5: It affects your dexterity (-5). Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. the +4 ring mail "Syn Poxy" {SInv} (3520 gold) SInv: It lets you see invisible. It cannot be enchanted further. the riddle talisman of the Thinker {rF++ Will+ Str+3 Dex-4} (13210 gold) [riddle talisman] rF++: It greatly protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). the scarab talisman of Midwinter {rElec rC++ rCorr Str-2} (6890 gold) [scarab talisman] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). the +4 dagger "Gilus" {venom, rF- Str+5 Dex+2} (3710 gold) rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring of the Hidden Beasts {rPois Will- rCorr Int+6 Dex+3} (5490 gold) [ring of intelligence] rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the ring "Timuanig" {rC- rN+ Str+5} (3050 gold) [ring of positive energy] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). the ring "Rankanul" {*Corrode Will+++ Int+3} (4670 gold) [ring of willpower] *Corrode: It may corrode you when you take damage. Will+++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). (0, 0, D:3) a throwing net (1, 2, D:3) a parchment of Ozocubu's Armour (5, -5, D:3) a +0 robe (7, -12, D:3) a +0 dagger (8, -10, D:3) a hobgoblin corpse (8, -9, D:3) a +0 mace an orc corpse (11, -7, D:3) a +0 dagger (16, 4, D:3) a +0 dagger a +0 leather armour (16, 5, D:3) a +0 short sword an orc corpse (22, 4, D:3) a potion of curing (26, 5, D:3) an adder corpse (31, -22, D:3) a frilled lizard corpse (skeletalised by now) (34, 1, D:3) a hobgoblin corpse (35, 2, D:3) a +0 club a +0 scale mail an orc corpse (36, -28, D:3) a +0 club (36, 2, D:3) a rat corpse