Dungeon Crawl Stone Soup version 0.35-a0-553-g410214eee1 (webtiles) character file. Game seed: 6081395262716535761 9 leafmold the Changeling (level 2, -2/13 HPs) Began as an Octopode Shapeshifter on June 22, 2026. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:29 (499 turns). leafmold the Changeling (Octopode Shapeshifter) Turns: 499, Time: 00:00:30 Health: -2/13 AC: 1 Str: 13 XL: 2 Next: 16% Magic: 2/2 EV: 16 Int: 12 God: Gold: 23 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) c - ring of poison resistance rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: confused, flux-form, attractive, glowing, invisible (but backlit and visible) A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Jewellery c - a ring of poison resistance (worn) Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of identify {unknown} e - a scroll of noise {unknown} Potions L - 2 potions of lignification j - a potion of enlightenment {unknown} k - a potion of ambrosia {unknown} l - a potion of magic {unknown} Baubles a - 2 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 3.5 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 45% 2 Confusing Touch Hex 0% N/A 69% 3 Inner Flame Hex/Fire 0% N/A 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. No target in view! You encounter a rat. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You tentacle-slap the rat. You grab the rat. The rat is moderately wounded. You constrict the rat. You kill the rat! l - an inky potion No target in view! You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +2 robe of positive energy. You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Sigmund shouts! You aren't wearing any pieces of armour. Sigmund gestures at you while chanting. You are confused. It was a potion of invisibility. You become transparent, but the glow from your form prevents you from becoming completely invisible. It was a potion of attraction. You feel attractive to monsters. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Sigmund is attracted toward you. You tentacle-slap Sigmund but do no damage. Sigmund begins to glow. Sigmund misses you. Sigmund is attracted toward you. You bump into the rock wall. Sigmund hits you with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ##..### #.....# #...#.# #...#.# # ..##§# #.##.##§# #....##@# #..i.# #.#### ####.# #....# #.#### #.########## #..........# ##########.# #.# You could see Sigmund (contam). Vanquished Creatures 4 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 4 rats 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 170 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 492 | D:2 | Encountered Sigmund 499 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms D:2: layout_basic, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 19 Melee: Unarmed || 19 Constrict || 4 Tentacles || 1 Drink: Attraction || 1 Invisibility || 1 Stab: Sleeping || 7 Armour: None || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 498 | 468 | 30 | 0 | 364 | 2 | 249.0 | Dungeon | 498 | 468 | 30 | 0 | 364 | 2 | 249.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 438 daAuts D:2: 59 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+