leafmold Level 1 of the Dungeon (2, -18, D:1) a quill talisman (3, 16, D:1) a +0 club (8, 17, D:1) a hobgoblin skeleton (9, 22, D:1) a +0 ring mail (10, 16, D:1) a rat skeleton (11, 27, D:1) a +0 club (15, -7, D:1) a +0 scale mail (19, -7, D:1) a +2 robe of cold resistance (23, 1, D:1) a +0 dagger a goblin skeleton (26, 18, D:1) a bat corpse (skeletalised by now) (29, 6, D:1) a +0 short sword (35, 18, D:1) a +0 dagger a kobold corpse (skeletalised by now) (37, 18, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (7, -8, D:2) an adder corpse (skeletalised by now) (8, -16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 0, D:2) a bat skeleton (10, 0, D:2) a +0 club a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton (13, -1, D:2) a +0 helmet a +0 animal skin a +0 spear (16, 3, D:2) a bat skeleton (17, -6, D:2) a +0 club a +0 sling (18, -12, D:2) a +0 dagger (19, -21, D:2) a +0 leather armour (19, -8, D:2) a hobgoblin corpse (skeletalised by now) (26, -11, D:2) 8 gold pieces a scroll of immolation (27, 1, D:2) a +0 club (37, -15, D:2) a hobgoblin corpse (skeletalised by now) (38, -28, D:2) 3 boomerangs (38, -15, D:2) a bat corpse (skeletalised by now) (39, -27, D:2) a +0 spear a gnoll corpse (skeletalised by now) (40, -26, D:2) a +0 halberd of protection (40, -25, D:2) a +0 whip (41, -26, D:2) a +0 club (43, -22, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -19, D:2) a bat corpse (skeletalised by now) (47, 11, D:2) a +0 sling (49, -18, D:2) a +0 dagger a +0 scale mail (49, -17, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (50, -18, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Oraleryi's Weapon Shop a +3 halberd of venom (261 gold) a +0 sling (18 gold) 3 poisoned darts (21 gold) 2 poisoned darts (14 gold) the +6 rapier "Qabaekoc" {vamp, rC+ Str+3 Dex+3 SInv} (927 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +1 heavy war axe (159 gold) a +1 heavy war axe (159 gold) a +0 mace (36 gold) (3, -4, D:3) a quokka corpse (skeletalised by now) (9, -9, D:3) a +0 cloak (9, 16, D:3) a bat skeleton (10, -17, D:3) a +0 short sword (11, -1, D:3) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (12, -11, D:3) a hobgoblin skeleton (12, -10, D:3) a frilled lizard skeleton (12, -2, D:3) a +0 rapier (13, 20, D:3) a +0 short sword 2 stones (15, -7, D:3) a +0 club a rat skeleton a goblin skeleton (16, -7, D:3) a +0 club a stone a kobold skeleton (17, -8, D:3) a +0 cloak of air (17, -7, D:3) an adder skeleton (18, 21, D:3) a +0 whip (19, -1, D:3) a +0 flail an orc corpse (skeletalised by now) (20, -8, D:3) a +0 club a kobold skeleton (23, -17, D:3) a medusa talisman (24, 22, D:3) a +0 short sword a kobold skeleton (25, 21, D:3) a bat skeleton (25, 22, D:3) a ball python skeleton (28, 4, D:3) a rat corpse (skeletalised by now) (30, -25, D:3) 2 poisoned darts (38, -17, D:3) a +0 club a +0 leather armour (39, 22, D:3) 11 gold pieces (40, 23, D:3) a +0 spear (41, 24, D:3) 14 gold pieces (43, 12, D:3) a +0 robe Level 4 of the Dungeon (4, 0, D:4) a +0 club 2 poisoned darts a kobold corpse (skeletalised by now) (13, 10, D:4) a +0 mace (21, -7, D:4) a ball python corpse (skeletalised by now) (21, 27, D:4) a +0 giant club an ogre corpse (skeletalised by now) (22, 31, D:4) a +0 whip (still there?) 2 poisoned darts (still there?) (34, 6, D:4) the +2 robe of the Blessed Realm {*Corrode rElec Stlth+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (37, 16, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, 9, D:4) a black bear corpse (skeletalised by now) (39, 8, D:4) a +0 spear (39, 9, D:4) a +0 club (40, -6, D:4) a quokka skeleton (40, 11, D:4) a hobgoblin corpse (skeletalised by now) (43, 14, D:4) 5 boomerangs (44, 14, D:4) a +0 plate armour (44, 26, D:4) a +0 flail a +0 ring mail (47, 2, D:4) a +0 robe (49, 11, D:4) a +0 club a goblin corpse (skeletalised by now) (50, 2, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (1, -10, D:5) a +0 flail a +0 ring mail an orc skeleton (4, 25, D:5) an adder corpse (skeletalised by now) (9, 32, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, 32, D:5) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe an orc corpse (skeletalised by now) (11, -9, D:5) a +0 robe (12, 30, D:5) a +0 dagger a +0 robe (15, 39, D:5) a quokka corpse (skeletalised by now) (17, 6, D:5) an adder skeleton a hound skeleton (19, -12, D:5) a +0 scythe a +0 robe (37, 4, D:5) a +0 trident (42, 31, D:5) a +0 whip (43, 30, D:5) a +0 whip a gnoll skeleton (43, 31, D:5) a +0 spear (44, 16, D:5) 16 gold pieces (46, -1, D:5) an adder skeleton Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (8, -3, D:6) 11 gold pieces (14, 3, D:6) a potion of lignification (23, -14, D:6) a river rat corpse (28, -15, D:6) the +1 pair of gloves "Xidixu Ozi" {Fly rPois Will-} Fly: It grants you flight. rPois: It protects you from poison. Will-: It decreases your willpower. It cannot be enchanted further.