leafmold Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (22, 11, D:1) a ball python skeleton (23, 29, D:1) a +0 club a kobold skeleton (25, -1, D:1) a hobgoblin skeleton (33, -14, D:1) a +0 club a goblin skeleton (35, -14, D:1) a +0 dagger of speed (35, -1, D:1) a +0 ring mail (38, -14, D:1) a +0 robe (39, -16, D:1) a +0 pair of boots (40, -3, D:1) a +0 devious dagger (43, 13, D:1) a +0 long sword (55, 15, D:1) a frilled lizard skeleton (60, 14, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Atoutzec's General Store a scroll of identify (20 gold) a parchment of Petrify (130 gold) the +3 leather armour of the Lost Path {rPois Slay+3} (408 gold) rPois: It protects you from poison. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. an orb of guile (260 gold) a +4 plate armour of fire resistance (450 gold) a wand of mindburst (7) (unknown) (98 gold) a wand of light (1) (unknown) (42 gold) the +2 great mace "Pirimet" {heavy, rCorr Str+3} (469 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. a +4 trident of venom (262 gold) a +2 pair of gloves (165 gold) [Shop] Zodam's Antique Weapon Emporium the +8 long sword of the Witching Vulture {flame, rC- rCorr Str+2} (1514 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 short sword (81 gold) a +0 orcbow (108 gold) a +0 mace (81 gold) a +0 great sword (270 gold) a +1 battleaxe of flaming (675 gold) a +0 sling (40 gold) a +1 heavy mace (334 gold) (11, 21, D:2) a +0 sling (14, 3, D:2) a +0 robe a rat skeleton (19, 35, D:2) a +0 sling (21, 33, D:2) a +0 whip (26, 1, D:2) a +0 ring mail (27, -4, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (27, 14, D:2) a rat skeleton (30, -5, D:2) a +0 dagger (31, 5, D:2) a +0 mace of protection 5 stones a +0 ring mail a kobold skeleton (32, 3, D:2) a quokka skeleton (35, 20, D:2) a +0 dagger a goblin skeleton (37, -6, D:2) a bat corpse (skeletalised by now) (42, 2, D:2) a +0 club (47, -14, D:2) a +0 club (55, -14, D:2) a +1 cloak (60, 28, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 5 stones (2, 2, D:3) a rat corpse (skeletalised by now) (6, 11, D:3) a +0 chain mail (10, 0, D:3) a +0 dagger (15, -5, D:3) a +1 pair of gloves (24, -34, D:3) a +0 scale mail (33, -12, D:3) a rat skeleton (34, 4, D:3) a hobgoblin corpse (skeletalised by now) (35, -43, D:3) a staff of fire (35, 7, D:3) a +1 dagger of venom a +0 sling a goblin corpse (skeletalised by now) (40, -13, D:3) a hobgoblin corpse (skeletalised by now) (44, -1, D:3) a hobgoblin corpse (skeletalised by now) (44, 0, D:3) a +0 dagger a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (44, 1, D:3) a hobgoblin corpse (skeletalised by now) (45, -1, D:3) a +0 trident a +0 animal skin a +0 helmet a +0 club (48, -1, D:3) a +0 club (49, -15, D:3) a bat skeleton (49, -13, D:3) a +0 trident an orc skeleton (56, -28, D:3) a +0 club a goblin corpse (skeletalised by now) (59, -40, D:3) a +0 falchion of protection Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 47, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a hound corpse (skeletalised by now) (9, 38, D:4) a +0 sling (10, 30, D:4) a staff of necromancy (11, 32, D:4) a +0 dagger a +0 robe (11, 53, D:4) a +0 plate armour (13, 5, D:4) a +0 ring mail (22, 53, D:4) a +0 club a +0 buckler (49, 20, D:4) a ball python corpse (skeletalised by now) (54, 31, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a scroll of identify Level 6 of the Dungeon (0, 0, D:6) a sky beast corpse (1, 0, D:6) a +0 buckler (3, 4, D:6) a +0 club the Ecumenical Temple