Dungeon Crawl Stone Soup version 0.35-a0-381-ga33ec1f848 (webtiles) character file. Game seed: 13530639159187028307 125 leafmold the Tinkerer (level 4, -7/28 (30) HPs) Began as a Demonspawn Forgewright on May 25, 2026. Mangled by a hell rat (16 damage) ... in a sewer. The game lasted 00:03:32 (1310 turns). leafmold the Tinkerer (Demonspawn Forgewright) Turns: 1310, Time: 00:03:33 HP: -7/28 (30) AC: 2 Str: 10 XL: 4 Next: 82% MP: 4/9 EV: 11 Int: 17 God: Gold: 58 SH: 4 Dex: 14 Spells: 3/9 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lightly drained A: antennae 1, thin skeletal structure 1, condensation shield a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) c - a +0 kite shield d - a scarf of harm Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.3 Spellcasting * Level 4.9 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 b - Construct Spike Laun Frge 38% 2d4 3% 2 c - Launch Clockwork Bee Frge 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 4% 3d8 26% 2 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Rending Blade Conj/Frge 11% 2d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) A meltable shield of frost defends you. (SH +4) Message History t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a hell rat (asleep) Attack! Your clockwork bee locks its sights upon the hell rat. Your clockwork bee stings the hell rat. Your clockwork bee misses the hell rat. Your clockwork bee stings the hell rat. Your clockwork bee winds down and falls to the ground. Your dormant clockwork bee splashes around in the water. Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The hell rat bites you! Ouch! That really hurt! You feel drained. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (heavily wounded, ally target, 74% to hit) The kinetic grapnel hits the hell rat. The hell rat is severely wounded. The stone spike skewers the hell rat. The hell rat is severely wounded. Your dormant clockwork bee splashes around in the water. You block the hell rat's attack. The hell rat bites you. The grapnel guides your strike. You hit the hell rat but do no damage. The hell rat is severely wounded. The stone spike misses the hell rat. The stone spike skewers the hell rat but does no damage. The hell rat is severely wounded. Your dormant clockwork bee splashes around in the water. x2 The hell rat bites you! Ouch! That really hurt! You die... ######### ###~~~~~..### ###..~~@†~†~~.# #.~~~.##r##~.~~ ##..~### *.# . #.~.## ~~~~ #~.~# ~~~~~ . #.~~## [!!.##.~ ##~††### ∩!###.~. #~~†~.#####~~~.. ###†.~.~∩.~~~.# You could see a hell rat (ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures 2 adders (D:2) A dart slug (D:2) An orc (D:3) A hobgoblin (D:1) 2 quokkas (D:1) 2 ball pythons 2 bats 2 frilled lizards 2 goblins 3 kobolds 4 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) A clockroach (D:3) 3 river rats 3 adders An orc (D:3) A ribbon worm (D:2) A ball python (D:3) 8 rats 18 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 241 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 241 | D:1 | Reached XP level 2. HP: 12/19 MP: 5/5 269 | D:1 | You fall into a shaft and drop 1 floor! 409 | D:1 | Learned a level 2 spell: Construct Spike Launcher 631 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 631 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 637 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 772 | D:2 | Reached skill level 4 in Forgecraft 1163 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1163 | D:3 | Reached XP level 4. HP: 10/30 MP: 2/9 1167 | D:3 | Found a glowing drain. 1184 | Sewer | Entered a sewer 1310 | Sewer | Mangled by a hell rat Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, minmay_tromino_i2 D:2: layout_basic, ebering_ecumenical_altar_sacrificial, amcnicky_mini_rare_corridor_liquid D:3: minmay_chambers_of_threes, layout_basic, portal_sewer_entry_b Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Forgecraft | 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 41 | 6 || 47 Melee: Mace | 41 | 6 || 47 Cast: Kinetic Grapnel | 5 | 1 || 6 Construct Spike L | 2 | 1 || 3 Launch Clockwork | 5 | 2 || 7 Drink: Curing | 1 | || 1 Haste | 1 | || 1 Read: Fear | 1 | || 1 Fog | 1 | || 1 Amnesia | 1 | || 1 Poison | 1 | || 1 Stab: Sleeping | 9 | || 9 Armour: Robe | 22 | 9 || 31 Dodge: Dodged | 25 | 4 || 29 Block: Other | 4 | 2 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1326 | 1191 | 135 | 0 | 786 | 4 | 331.5 | Dungeon | 1192 | 1057 | 135 | 0 | 696 | 3 | 397.3 | Sewer | 133 | 133 | 0 | 0 | 90 | 1 | 133.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 508 daAuts D:1: 416 daAuts D:3: 267 daAuts Sewer: 133 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+