leafmold Level 1 of the Dungeon [Shop] Irisiw's Antique Weapon Emporium a +0 whip (60 gold) a +0 falchion (72 gold) the +10 dire flail "Pendulum" {freeze, Int+2 SInv} (1785 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 hand axe (72 gold) a +0 flail of protection (148 gold) a +0 war axe of sundering (132 gold) a +0 rapier (132 gold) a +2 flail of protection (388 gold) (0, 0, D:1) a +0 mace (4, -30, D:1) a +0 spear (6, -4, D:1) a +0 short sword (8, -24, D:1) a jackal corpse (skeletalised by now) (9, -24, D:1) a jackal corpse (skeletalised by now) (9, -10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, -13, D:1) a hobgoblin corpse (skeletalised by now) (15, -34, D:1) a bat corpse (skeletalised by now) (27, -5, D:1) a rat corpse (skeletalised by now) (31, -30, D:1) a hobgoblin corpse (skeletalised by now) (32, -23, D:1) a +0 ring mail (33, -18, D:1) a ball python skeleton (45, -19, D:1) a hobgoblin corpse (skeletalised by now) (51, -27, D:1) a +0 ring mail (51, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (64, -21, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a stone (still there?) a +0 dagger (still there?) a +1 ring mail of cold resistance (still there?) a +0 short sword (still there?) a wand of flame (20) (still there?) the human corpse of Terence (still there?) a kobold corpse (still there?) (0, 1, D:2) a quokka corpse (7, 31, D:2) a +0 robe (8, -6, D:2) a +0 dagger 4 stones (13, 28, D:2) a quokka skeleton (15, -15, D:2) a +0 robe (21, 6, D:2) a bat corpse (skeletalised by now) (23, 0, D:2) a +0 robe (31, 5, D:2) a bat corpse (skeletalised by now)