Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 3331456320562551365 9 leafmold the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on May 17, 2026. Got out of the dungeon alive. The game lasted 00:00:13 (238 turns). leafmold the Vexing (Demonspawn Hexslinger) Turns: 238, Time: 00:00:13 Health: 21/21 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 3/3 EV: 11 Int: 13 God: Gold: 41 SH: 4 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - scarf {Harm} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: condensation shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a scarf of harm (worn) Scrolls p - a scroll of poison Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging * Level 1.7 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History No target in view! You encounter a bat. Found 12 gold pieces. You shoot a sling bullet. The sling bullet closely misses the bat. You see here a scarf of harm. c - a scarf of harm No target in view! No target in view! A bat comes into view. The bat leaves your sight. No target in view! Things that are here: a +0 dagger; 3 stones A bat comes into view. You shoot a sling bullet. The sling bullet closely misses the bat. A bat is nearby! You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! No target in view! No target in view! You start putting on your armour. You continue putting on your scarf of harm. x5 You finish putting on your scarf of harm. You see here a bat corpse. You now have 41 gold pieces (gained 12). You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. What level of the Dungeon? (default 1, ? - help) Found a parchment of Rending Blade. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #.....#...#.....# #..>..'.^.'.....# #.....##.##.....# ####'####.####+#####. ###.....##⌠..##........ #...†...##..⌠##......# #.####+####.###'#### ...# ##.##.....# .### #...'..@..# .# #...#.....# .# #...####### .# ...... .# ######## .# .# .# .# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 27 | D:1 | Reached skill level 1 in Stealth 179 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 179 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 238 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.7 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 19 Armour: Robe || 9 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 243 | 185 | 58 | 0 | 137 | 1 | 243.0 | Dungeon | 243 | 185 | 58 | 0 | 137 | 1 | 243.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 243 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+