Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 9344084809697463937 18 leafmold the Vexing (level 2, -2/21 HPs) Began as a Demonspawn Hexslinger on May 17, 2026. Slain by Edmund ... wielding a +2 dire flail of holy wrath (11 damage) ... on level 4 of the Dungeon. The game lasted 00:00:29 (573 turns). leafmold the Vexing (Demonspawn Hexslinger) Turns: 573, Time: 00:00:30 Health: -2/21 AC: 2 Str: 8 XL: 2 Next: 48% Magic: 1/3 EV: 11 Int: 13 God: Gold: 27 SH: 0 Dex: 15 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, weak-willed A: powered by pain 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison c - 2 scrolls of blinking {unknown} e - a scroll of torment {unknown} h - 3 scrolls of identify {unknown} j - a scroll of noise {unknown} k - a scroll of enchant weapon {unknown} Potions d - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging * Level 2.2 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 28% 1 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Found an embroidered hat. You see here a +1 hat. No target in view! No target in view! h - 3 scrolls labelled FOOWEH UMYAG (gained 1) Found a quarterstaff. No target in view! You encounter Edmund the Younger. He is wielding a +2 dire flail of holy wrath. Casting: Jinxbite (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. A giggling sprite leaps out and smacks Edmund with his own hand. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. A giggling sprite leaps out and makes Edmund trip over his own feet. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Edmund. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Edmund. A giggling sprite leaps out and bonks Edmund with his +2 dire flail of holy wrath. Edmund is heavily wounded. The jinxing sprites lose interest in you. Edmund hits you with a +2 dire flail of holy wrath! You focus on the pain. You feel very mighty all of a sudden. You convulse. Edmund hits you with a +2 dire flail of holy wrath! Ouch! That really hurt! You die... Edmund says, "That'll show my brother!" #..# #..# #..# #..# #).# #..# ########..# ......@@..# ...######.# #.# #.# ##################.# ...................# #################### You could see Edmund (very drained). Vanquished Creatures A dart slug (D:1) 7 hobgoblins 2 ball pythons (D:1) 3 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 54 | D:1 | Reached skill level 1 in Stealth 123 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 123 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 126 | D:1 | Learned a level 2 spell: Jinxbite 531 | D:2 | You fall into a shaft and drop 2 floors! 566 | D:4 | Encountered Edmund 573 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms D:2: layout_rooms, basic_altar, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_lined_2, infiniplex_forest_clump_cross, infiniplex_forest_lined_2, infiniplex_forest_clump_large, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_2, infiniplex_forest_lined_room_ D:4: layout_loops_ring, minmay_temple_entry_stoned_glass, uniq_edmund, uniq_menkaure Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.2 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 50 Cast: Jinxbite || 1 Armour: Robe || 8 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 589 | 571 | 18 | 0 | 472 | 3 | 196.3 | Dungeon | 589 | 571 | 18 | 0 | 472 | 3 | 196.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 523 daAuts D:4: 44 daAuts D:2: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+