Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 2627191874924798498 29 leafmold the Vexing (level 3, 26/26 HPs) Began as a Demonspawn Hexslinger on May 17, 2026. Got out of the dungeon alive. The game lasted 00:01:01 (1246 turns). leafmold the Vexing (Demonspawn Hexslinger) Turns: 1246, Time: 00:01:02 Health: 26/26 AC: 11 Str: 14 XL: 3 Next: 1% Magic: 4/4 EV: 11 Int: 13 God: Gold: 140 SH: 0 Dex: 21 Spells: 2/4 levels left rFire + . . (50%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +1 leather armour of Existentialism {rF+ Will+ Str+4} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +2 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.24/turn d - +6 ring of dexterity MPRegen 0.18/turn %: no passive effects @: no status effects A: powered by pain 1, magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe f - a +2 pair of gloves (worn) g - the +1 leather armour of Existentialism (worn) {rF+ Will+ Str+4} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. Jewellery c - a +4 ring of protection (worn) d - a +6 ring of dexterity (worn) e - a ring of resist corrosion Scrolls p - a scroll of poison c - a scroll of blinking {unknown} e - 3 scrolls of identify {unknown} h - a scroll of silence {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging * Level 2.7 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 30% 3 Inner Flame Hex/Fire 5% N/A 43% 3 Cause Fear Hex 4% N/A 71% 4 Dimensional Bullseye Hex/Tloc 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The orc hits you with a +0 war axe. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is lightly wounded. A giggling sprite leaps out and bonks the orc with its +0 war axe. The orc is almost dead. The orc hits you with a +0 war axe! You focus on the pain. You feel agile all of a sudden. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is almost dead. A giggling sprite leaps out and makes the orc trip over its own feet. You kill the orc! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 13, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. What level of the Dungeon? (default 3, ? - help) The jinxing sprites lose interest in you. The sprites lose interest in your situation. Magic restored. There is a stone staircase leading up here. You feel your willpower return. You climb upwards. There is a stone staircase leading down here. You feel a little less agile now. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. There is a staircase leading out of the dungeon here. You have escaped! ............# ############.# #... ............###.........##.###.## .....)......#...#######.........# ..............###.....####.##.... ............###.........##...#..# ..##.....#####...........###.#.## ..##.....# ##.............##..... ).######## #...####.####...###|## ..# ##...#@.#.#.>#...##.... ..#########....#..#.#..#....#.... ..........#....###...###....#.... #.........#........⌠........#.... #.........#..........###....#.... #.........#.........#..#....#.... #..[......##........#..#....#.... #.........##........####...#..... ..........###...)................ There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) An orc (D:3) 2 endoplasms (D:2) 3 hobgoblins 2 quokkas 5 ball pythons 2 bats 2 frilled lizards 5 goblins 4 kobolds 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 104 | D:1 | Reached skill level 1 in Stealth 198 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 198 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 208 | D:1 | Learned a level 2 spell: Jinxbite 578 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 625 | D:2 | Identified the +1 leather armour of Existentialism {rF+ | Will+ Str+4} 1163 | D:3 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1163 | D:3 | Reached XP level 3. HP: 9/26 MP: 1/4 1246 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic D:2: layout_rooms, basic_altar D:3: layout_basic, amcnicky_altar_gilded, hangedman_abyss_or_decor_lesser_grid, serial_park_tiny_pond Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.7 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 88 Cast: Jinxbite || 1 Armour: Robe || 18 Leather armour || 9 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1273 | 1103 | 170 | 0 | 902 | 3 | 424.3 | Dungeon | 1273 | 1103 | 170 | 0 | 902 | 3 | 424.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 628 daAuts D:1: 558 daAuts D:3: 86 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+