Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 12655423341218643812 33 leafmold the Vexing (level 3, 0/26 HPs) Began as a Demonspawn Hexslinger on May 17, 2026. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:00:30 (650 turns). leafmold the Vexing (Demonspawn Hexslinger) Turns: 650, Time: 00:00:30 Health: 0/26 AC: 2 Str: 10 XL: 3 Next: 12% Magic: 2/4 EV: 11 Int: 13 God: Gold: 38 SH: 0 Dex: 15 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -4) A: claws 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles c - 2 throwing nets Armour b - a +0 robe (worn) Jewellery d - a ring of positive energy Scrolls p - 3 scrolls of poison c - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} e - a scroll of revelation {unknown} Potions f - 2 potions of attraction {unknown} j - a potion of heal wounds {unknown} k - a potion of resistance {unknown} l - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging * Level 2.8 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 16% 2d2 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Fulminant Prism Conj/Alch 0% 3d5 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You may rarely emit foul miasma when damaged in melee. Message History You shoot a sling bullet. The sling bullet barely misses the adder. x2 The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet barely misses the adder. x2 You feel sick. The adder bites you. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You feel sick. You encounter an endoplasm. The adder bites you but does no damage. The endoplasm leaves your sight. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your demonic ancestry asserts itself... Your fingernails lengthen. You feel sick. You are no longer poisoned. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You feel sick. The adder bites you but does no damage. You feel sick. The adder bites you but does no damage. Your magical contamination has completely faded away. You feel sick. The adder bites you but does no damage. The adder bites you. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You emit a cloud of foul miasma! * * * LOW HITPOINT WARNING * * * You feel sick. The adder is engulfed in dark miasma. The adder is poisoned. The adder seems to slow down. The adder bites you. You die... #......... ### #......... ..# #......... .. #......... .. #......... †### #.#....... .J# #.#####.## #S# ##. ..###..# #@# #.. ..##.# #.##.####+####.#.# #.....!..........# #..######+######.# ##..........[....# ###.####+####.#.# ##..##.##..##.# ###.....####.# ###.####...# You could see an adder (poisoned, slow) and an endoplasm (wandering). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 2 endoplasms (D:1) 3 frilled lizards 2 hobgoblins (D:1) 3 kobolds (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | leafmold the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 76 | D:1 | Reached skill level 1 in Stealth 163 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 163 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 235 | D:1 | Learned a level 2 spell: Jinxbite 643 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 643 | D:2 | Reached XP level 3. HP: 19/26 MP: 1/4 650 | D:2 | HP: 1/26 [poisoned by an adder] 650 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, serial_bayou_pond_d, minmay_door_square D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_mp_ritualfount, kennysheep_potato, interstate_on_off, roderic_serpentine_path Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.8 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 51 Armour: Robe || 20 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 666 | 620 | 46 | 0 | 504 | 2 | 333.0 | Dungeon | 666 | 620 | 46 | 0 | 504 | 2 | 333.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 572 daAuts D:2: 94 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+